A description of what happened or seems to be the problem.
When I seek to enter battle,"Charge the Enemy", the battle screen comes up and then I get a Runtime Error. I have also had it Runtime Error loading a saved game.
Just got a new message rerunning a battle to generate an uptodate rgl_log, after clicking Charge the Enemy - RGL Error message Unable to lock graphics buffer
Tried creating a new character and got a black screen and the RGL Error message Unable to lock graphics buffer when I was supposed to go into the street for the encounter with the city bandit.
Just tried going into a tourney, first time had a screen with strange opjects and the message "Unable to open texture file modules/Floris Expanded Mod Pack 2.5\\textures\min_env . . . . . Second time, screen was frozen and got the RGL Error message Unable to lock graphics buffer.
If I reduce Textures from 100 to 60 and Framerate from 120 to 60, I can get into the battle, although there are a lot of objects like rocks that are black and featureless, however, soon I crash to Runtime.
Yet, if I go into Floris Gameplay there is no problem.
A screenshot of the issue might also help.
Screenshot not working. I have the yellow pre-battle screen with a centered black rectangle with the message box: "Runtime Error! Program: C:\_GAMES\_Mount&Blade WB1.143 Floris 2.52\mb_warband.exe This application has requested the Runtime to terminate it in an unusual way.
Mention the version you use: the Basic, Gameplay or Expanded version, and which version number.
M&B Warband 1.143
Floris Expanded 2.52
Configure/Video:
DirectX 9
- Yes - Use Pixel Shaders
- Yes - Start Windowed
- Yes - Show Framerate
- No - Force Vertical Sync
- yes - Load Textures on Demand
Texture Detail = 60
Max Frame Rate = 60
Screen Resolution = 1280x1024x32 (Desktop Resolution)
AntiAliasing = Off
Shadow Quality = Low
Your system information.
MS Windows XP Home
AMD Phenom II x4 955 3.2
Nvidia GeForce GTX 560 w 1GB
4 GB Memory
Code:
RGL report:
first_time = 0
texture_detail = 60
render_buffer_size = 15
max_framerate = 60
start_windowed = 1
use_pixel_shaders = 1
use_vertex_shaders = 1
fake_reflections = 1
show_framerate = 1
use_ondemand_textures = 1
use_ondemand_textures_mt = 1
disable_music = 0
disable_sound = 0
disable_frequency_variation = 1
cheat_mode = 0
enable_blood = 1
enable_edit_mode = 0
force_single_threading = 0
debug_mode = 0
display_width = 0
display_height = 0
display_bits = 32
antialiasing = 0
sample_quality = 0
alpha2coverage = 0
force_vsync = 0
shadowmap_quality = 0
shader_quality = 0
postfx_dof = 0
postfx_hdr = 0
postfx_autoexp = 0
flora_degrade_distance = 100.0000
flora_lod_detail = 0
use_instancing = 0
use_secure_connection = 0
max_number_of_connections = 16
look_for_server_on_this_machine = 0
music_volume = 0.4000
sound_volume = 1.0000
mouse_sensitivity = 0.5000
invert_mouse = 0
enable_lighting = 1
enable_particles = 1
enable_blood = 1
enable_character_shadows = 1
enable_accurate_shadows = 1
number_of_corpses = 3
grass_density = 50
combat_speed = 2
friend_combat_difficulty = 0
adapter_format = 0
reduce_combat_ai = 2
reduce_campaign_ai = 2
combat_difficulty = 0
display_labels = 1
display_targeting_reticule = 1
display_attack_direction = 0
turn_camera_with_horse_in_first_person = 2
verbose_damage = 1
verbose_shot_difficulty = 1
battle_size = 0.3422
attack_direction_control = 2
defend_direction_control = 0
lance_control = 0
anisotropic_filtering = 1
enable_environment_shadows = 1
verbose_casualties = 1
verbose_experience = 1
realistic_shadows_on_plants = 2
number_of_ragdolls = 3
gamma = 2.2000
character_detail = 0.5000
character_shadow_detail = 0.5000
control_mouse_movement_y_scale = 1.5000
blood_stains = 1
use_winmm_audio = 0
enable_version_check = 1
enable_aspect_ratio_control = 1
realistic_headshots = 0
auto_gfx_quality = 0