I have bad news, I did figure out what caused it and got rid of it in one of the final test versions that was unreleasable. I assumed the 3.1 beta I released had it, but I guess not? All I remember was that it was infuriatingly simple.Articulo34 said:
(set_fixed_point_multiplier, 100),
("gekokujo_sashimono", 0, "sample_gekokujo_sashimono_heraldic", 1024, 1024, 0, 0, 0, 0,
[
(store_script_param, ":banner_mesh", 1),
If you have a text editor or IDE that can search through all the .py files, you can search for every instance of "#gekokujo" or "#gekokujo 3.1" (or some other version number) and almost all of them will mark the start and end of a section of code and at the very least a descriptive title, if not a brief summary of my intention with that section. My integration of diplomacy is a bit of a mess, but it's all still commented.PPQ_Purple said:
#gekokujo 3.0 equipment distributions
#the point of this script is to allow skirmisher weapon variation, reduced "loot spam", and guaranteed items
#first and foremost, this script determines whether an ashigaru skirmisher spawns with bows or guns
#the proportions are based on the unit's faction, the exact weapon is based on the unit's tier
#there are 66 skirmisher units split into 4 tiers and 3 ratios
#tier 1 are basic, tier 2 are "trained", tier 3 are "veteran", and tier 4 are "elite"
#(oda and tokugawa) have 60/40 gunners/archers
#(uesugi, date, mori, takeda, otomo, hojo, shimazu, and ryuzoji) have 40/60 gunners/archers
#(everyone else) has 20/80 gunners/archers
#NOTE: always pair yumi_1 with yumi_2 and yumi_5 with yumi_6
#re-equip ashigaru spearmen start (disabled)
#these sorry bastards don't know how to select their primary weapons correctly, so no more of this
...
#re-equip ashigaru spearmen end
Weird, 3.1 Beta (but not sure about 3.1 Preview) was supposed to have this reputation reset as a daily triggerPPQ_Purple said:
Oh, not at all, don't worry about thatWolfWitness said:
Enrique is actually based on a person I know, as an in-joke, not on a historical tribe. Speaking of headhunting in the north -- I just got back from there last night.WolfWitness said:
oof, thanks for posting that screenshot, the error message will help a lot in tracking that downWoopzilla said:
Articulo34 said:
I'm going to check out the fort count, but regarding the missing arena -- did you install the patch completely? I just checked the .rar and it should have the required masonman.brf in /gekokujo/resources/ for that meshAmadar said: