When talking to a lord, during the greeting scene, clicking on the lords name directs to the correct encyclopedia page of the lord present.
During the conversation scene, where the player has conversation options, clicking on the lords name always leads to the page of the players himself.
Changing name in the clan screen of the character does not take any effect.
On the map the party is still referred to as the old party name.
Clan name change does work.
Does anyone have an upgrade tree regarding their equipment?
I'm rolling with Swedish cavalry from the mercenary camp but i got no clue what armor is better then the one i gave them.
Ingame name : oTec or Tec
Timezone : GMT+1
Language : Dutch & English
Country : Belgium
Experience w/ regiments : 84th (long time ago and not for long)
Traits : Quite decent shot, less decent melee but sometimes goes beserk.
Looking for : English speaking regiment, all factions except France...
I was wondering, as like in m&b warband, if you have units of a faction wich ur at war with, do they get a negative morale bonus if you have them in your party?
For example, i got 2 dragoons, wich i think are polish units(?). If i go to war with the polish, will their morale lower in this game too?
Fixed the issue of not hearing costum music by installing expanded and copying the music file of expanded into the basic folder.
Apprently the music file of basic is the same as native.
In basic, the game gives an error upon camping : get_object mesh failed : (insert something about a tent here)
Also , i don't seem to hear any new music, only the basic native one's.
If anyone else who's reading this wants to also add new combat animations to basic/gameplay.
-Download Combat Animation Enhancement (From somewhere above in this thread)
-Install it
-Download Caba'drin's min_mov_skeleton from above
-Paste the action.txt file from the Combat Animation Enhancement folder in the mod folder of wich u like to add this to and overwrite the old one.
-Then go into resources of the mod and delete min_mov_skeleton and replace it by the one of Caba 'drin's or just overwrite it.
- Finished and working perfectly (Same for Basic as for the Gameplay edition)
So after a clean reinstall and following your instructions it still gives me the popup of skel_horse something missing.
I copied the action.txt u linked me in the gameplay folder and put the skeletons file in my resources (had to rename it to min_mov_skele...) but it still gives me that popup.
The exact error is : RGL-warning - get_object failed for skeleton model : skel_horse
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