Europe Campaign map 1.2.8 with Sami people ! Full conversion of the game's campaign map into a European one with boats travels. Map dedicated mainly to the modder and to the teams that do not have a c
@NPC99@hunharibo@Lemmy1916 could you please try drawing snow flowmaps with more pronounced strokes rather than mild gradients, your colour differences might be too subtle. This might be preventing the snow flowmap from correctly generating. Try using more pronounced/strong colours and please come back to us.
Hello to all,
I've been working on my campaign map for several hundred hours now. I'm finally finished, I'm happy, but I have a big problem that in my opinion is the cause of recurring crashes because they occur only since my navmesh is completely finished, when all the navmesh was in id:0 there...
Will it be playable at some point? Yes, for the moment it is unusable for players, only for modders but I will update it step by step and hope it will be playable soon.
Follow the projet on discord
What is the overall vision? Realism, Era, Kingdom, troop tree...
This map is not supposed to be realistic, it's a bit "my version" of Europe. I attach much more importance to gameplay than to realism. Also some countries had to be modified to save space...
I would like to thank you for taking the time to answer me on discord and for updating this topic!
For oser user who want to test our village or hideout maps, you have to go to settlement.xml and replace a scene_name rather than simply replace the folder of a scene with your own, it doesn't work well.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.