Hi, thanks for the link, I have read it now and it helped me add new voice type instead of overriding the existing ones, but I still couldn't find anything about variations, comparing from the original ones, it uses different voice lines when selected repeatedly, for example I repeatedly selected the cavalry troops, the Main character will either call for "horseman" or "Cavalry"
I couldn't make it possible since I can only put one sound on the "path"
voice_definitions.xml
<voice type="Cavalry" path="cavalry" face_anim="cavalry" />
module_sounds.xml
<module_sound name="cavalry" sound_category="mission_voice_shout" path="cavalry.ogg" />