I enjoyed your 30 sub special
Considering this statement, it is absolutely not an excuse to completely neglect MP. A few devs (in single digits) would be enough in a multiplayer focused team to actually work on balancing the game and including simple new features considering there is a plethora of feedback to cling on to. Singleplayer in the current state of the game might be the key point, but even then it feels like a complete wasteland and most of it feels like a big placeholder, as dead as native Warband was, which makes me wonder how it can be so when all of their focus is on this aspect. The most dedicated people in this community who actually care about issues are modders and the multiplayer community and both of these groups are basically given half a year timers until their concerns are finally addressed.
If you look up some of Callums posts you would see that they explicitly state that they do not have the smallest amounts of resources to spare for MP, they can't even spare time to implement a simple ELO system, which could literally just be gaining or losing points from a set basis to que up with players of similar skill level, it is quite evident and as I said, TW repeat themselves over and over saying that they are not sparing any work at all on MP, saying they don't care is my personal input based on TW statements, saying they have no idea when they'll work on it and are not working on it is the source material.
Neither of my questions are answered, and nor was I asking you -snip-.