Voices:
There are no voice files I see, however there are strings referring to what voice strings *should be added. The opening of the document has the following blurb which should give you an idea of what the voices will be like:*
- From voice_strings.xml in SandBox:
- The same file has what looks like what looks like every line TW intends to voice, an interesting read if you're curious
Misc:
- The ability to wait at hideouts--unknown if that means your own--is listed as a menu option in game_menus.xml in SandBox.
- trait_strings.xml references several blurbs for player traits that currently do not exist anywhere:
- The file settlements.xml contains all of the names for the cities and towns, the root origin of their name and what they become in Warband if possible, and sometimes a blurb describing them. The only removed settlement in the file is 'Sunor' which is derived from 'Sonotorea' or in English 'City of the Deliverer', the predecessor of Suno, and an associated village named Surusbec. It's possible this was removed as it was a Vlandian town and they already have plenty
- The file sp_battle_scenes.xml contains numerous cut battle scenes, around a third of them in total
- The file animations_animals.xml has animations for rabbits
- monster_usages.xml contains reference to animations for burning to death
While this is a really interesting list, I think “cut content” is a bit misleading. I don’t for a second think any of this is cut, just not currently accessible as they work through early access. If everything listed here was in game they would have so many bug reports they’d never get anything done for having to read them.
I hope this wasn’t your intention, but I feel the need to again stress that if you buy an EARLY ACCESS game, you cannot expect to receive a complete finished product. I have no doubts most of not all of this content will eventually be present