Recent content by locochombok

  1. Resolved 1.5.6 Stuttering

    i'm experiencing the same, but with bigger drops. I changed from e1.5.4 to e1.5.5, but in e.1.5.4 i hadn't any stutter.
  2. In Progress Smelting Graphic Covers Companions Portraits and Prevents Their Use

    i suggest the devs impement a scroll menu, i know that vanilla game is design to work as vanilla, but if you haver more companion whith the game modded, you cannot select the ones on top, they just don't appear. So it might be better with a wide scroll menu.
  3. Need More Info FPS drops in world map (e1.5.5)

    Unfortunately, we cannot offer technical support for modded games and we need to be sure that mods aren't causing the problems. Check out our full statement regarding modding related issues. Could you please try removing all of your mods following the instructions on this article and update us if the problem persists? Thanks!

    I unchecked all the mods and lauch a new save and the performance improved, but i still experience stuttering that wasn't there before. It was smooth before the update.

    my pc:
    ryzen 5 1600
    16 gb ram 2400hz
    3 TB HDD
    GTX 1060 6gb
  4. Need More Info FPS drops in world map (e1.5.5)

    i was playing on e1.5.4. and navigation on world map was fine, but it updated to e1.5.5 and now the i drop from 60 fps (before) to 15 fps when going full speed on world map, when i am at normal speed it is fine.
  5. SP - Player, NPCs & Troops We need a better text log

    I know that it is not the best suggestion asking to implement things in bannerlord that were in warband, but we really need a better text log, it is usual (at least for me) that i can't finish to read, or remember what i have just read in the screen. In warband i used to chek the text log to...
  6. SP - Player, NPCs & Troops kuzait are a problem

    i think i understood something, he might be upset because looters and kuzaits.
  7. SP - Player, NPCs & Troops Perks literally does nothing

    any perk that increase the amount of arrows in a quiver also doesn't work
  8. Resolved INVISIBLE ARMOR

    by the way, this is in e1.2.1
  9. Resolved INVISIBLE ARMOR

    i got a problem with the northern fortified lamellar armor, i don't even know how it suposed to look like. so, i hope there is a solution to this.
  10. Resolved BUG: Camel saddle going crazy and forest bandits troops are babies

    As the title says, the is something very wrong with the graphical apart about camel saddle of the ghulams, it's a rare and bad bug that often causes crashes, each of their saddles elongated constantly arround the battle scene in any direction very fast. The second bug is that every troop in the...
  11. SP - Player, NPCs & Troops Town patrols

    There should be town patrols near each town in order to protect villagers and caravans from looters and bandits
  12. SP - World Map Following mechanic

    This is very simple, the game needs very badly to have a following party mechanic, for example, the escort caravan quest is a pain in the butter and could be very confortable to just click "follow party", also you could follow a lord without being in an armie.
  13. This game is boring....

    I'm not agree, in some ways i find it harder than warband, more if you enable the death mechanic, it feels like you are no longer unvulnerable, even some forest bandits can beat you up, i mean, even with very good armor, if you have a kingdom now you have to manage more dimplomatic stuff, yo have acces to high tier units, yes but they also die a lot (like everyone), and we are talking about an early access, so, wait till mods and more stuff, i can't imagine how freakin hard it would be something like perisno or pendor in bannerlord.
  14. SP - General Suggestion: Proficency system

    I like the idea of unlocking perks in bannerlord, it is a new addition that feel fresh, but i think it was a bad idea to remove the proficency system of warband, i mean, back in warband (native and various good mods) i used to be a horse archer, i understand that you are a bit trashy at first...
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