I'm not talking about the Honor traits etc.
SandBoxCore\ModuleData spcultures.xml
<NPCCharacter id="spc_wanderer_aserai_6" name="{=muC2SGlM}of the Wastes" voice="curt" age="31" default_group="Infantry" is_template="true" is_hero="false" culture="Culture.aserai" battleTemplate="NPCCharacter.npc_companion_equipment_template_aserai" civilianTemplate="NPCCharacter.npc_companion_equipment_template_aserai" occupation="Wanderer">
<face>
<face_key_template value="NPCCharacter.villager_aserai" />
</face>
<!--<Hero id="spc_wanderer_aserai_6" faction="Kingdom.aserai" />-->
<Traits>
<!--<Trait id="IsTemplate" value="1" />-->
<Trait id="WandererEquipment" value="1" />
<Trait id="ArcherFIghtingSkills" value="5" />
<Trait id="DesertScoutSkills" value="7" />
<Trait id="Honor" value="-1" />
<Trait id="Generosity" value="-1" />
</Traits>
</NPCCharacter>
<NPCCharacter id="spc_wanderer_battania_7" name="{=c5Kjcxsa}the Wanderer" voice="ironic" age="21" is_female="true" default_group="Infantry" is_template="true" is_hero="false" culture="Culture.battania" battleTemplate="NPCCharacter.npc_companion_equipment_template_battania" civilianTemplate="NPCCharacter.npc_companion_equipment_template_battania" occupation="Wanderer">
<face>
<face_key_template value="NPCCharacter.townswoman_battania" />
</face>
<!--<Hero id="spc_wanderer_battania_7" faction="Kingdom.battania" />-->
<Traits>
<!--<Trait id="IsTemplate" value="1" />-->
<Trait id="WandererEquipment" value="1" />
<Trait id="HopliteFightingSkills" value="3" />
<Trait id="HillScoutSkills" value="3" />
<Trait id="Valor" value="1" />
<Trait id="Calculating" value="1" />
<!--<Trait id="RuralClanIsNemesis" value="1" />-->
</Traits>
</NPCCharacter>
<NPCCharacter id="spc_wanderer_battania_7" name="{=c5Kjcxsa}the Wanderer" voice="ironic" age="21" is_female="true" default_group="Infantry" is_template="true" is_hero="false" culture="Culture.battania" battleTemplate="NPCCharacter.npc_companion_equipment_template_battania" civilianTemplate="NPCCharacter.npc_companion_equipment_template_battania" occupation="Wanderer">
<face>
<face_key_template value="NPCCharacter.townswoman_battania" />
</face>
<!--<Hero id="spc_wanderer_battania_7" faction="Kingdom.battania" />-->
<Traits>
<!--<Trait id="IsTemplate" value="1" />-->
<Trait id="WandererEquipment" value="1" />
<Trait id="ArcherFIghtingSkills" value="5" />
<Trait id="DesertScoutSkills" value="7" />
<Trait id="Valor" value="1" />
<Trait id="Calculating" value="1" />
<!--<Trait id="RuralClanIsNemesis" value="1" />-->
</Traits>
</NPCCharacter>
<skills>
<skill id="OneHanded" value="0" />
<skill id="TwoHanded" value="150" />
<skill id="Polearm" value="0" />
<skill id="Bow" value="185" />
<skill id="Crossbow" value="0" />
<skill id="Throwing" value="0" />
<skill id="Riding" value="0" />
<skill id="Athletics" value="110" />
<skill id="Crafting" value="0" />
<skill id="Scouting" value="140" />
<skill id="Tactics" value="0" />
<skill id="Roguery" value="0" />
<skill id="Charm" value="0" />
<skill id="Leadership" value="0" />
<skill id="Trade" value="0" />
<skill id="Steward" value="0" />
<skill id="Medicine" value="0" />
<skill id="Engineering" value="0" />
</skills>
<NPCCharacter id="spc_wanderer_aserai_6" name="{=muC2SGlM}of the Wastes" voice="curt" age="31" default_group="Infantry" is_template="true" is_hero="false" culture="Culture.aserai" battleTemplate="NPCCharacter.npc_companion_equipment_template_aserai" civilianTemplate="NPCCharacter.npc_companion_equipment_template_aserai" occupation="Wanderer">
<face>
<face_key_template value="NPCCharacter.villager_aserai" />
</face>
<!--<Hero id="spc_wanderer_aserai_6" faction="Kingdom.aserai" />-->
<Traits>
<!--<Trait id="IsTemplate" value="1" />-->
<Trait id="WandererEquipment" value="1" />
<Trait id="ArcherFIghtingSkills" value="5" />
<Trait id="DesertScoutSkills" value="7" />
<Trait id="Honor" value="-1" />
<Trait id="Generosity" value="-1" />
</Traits>
</NPCCharacter>
<NPCCharacter id="spc_wanderer_battania_7" name="{=c5Kjcxsa}the Wanderer" voice="ironic" age="21" is_female="true" default_group="Infantry" is_template="true" is_hero="false" culture="Culture.battania" battleTemplate="NPCCharacter.npc_companion_equipment_template_battania" civilianTemplate="NPCCharacter.npc_companion_equipment_template_battania" occupation="Wanderer">
<face>
<face_key_template value="NPCCharacter.townswoman_battania" />
</face>
<!--<Hero id="spc_wanderer_battania_7" faction="Kingdom.battania" />-->
<Traits>
<!--<Trait id="IsTemplate" value="1" />-->
<Trait id="WandererEquipment" value="1" />
<Trait id="HopliteFightingSkills" value="3" />
<Trait id="HillScoutSkills" value="3" />
<Trait id="Valor" value="1" />
<Trait id="Calculating" value="1" />
<!--<Trait id="RuralClanIsNemesis" value="1" />-->
</Traits>
</NPCCharacter>
<NPCCharacter id="spc_wanderer_battania_7" name="{=c5Kjcxsa}the Wanderer" voice="ironic" age="21" is_female="true" default_group="Infantry" is_template="true" is_hero="false" culture="Culture.battania" battleTemplate="NPCCharacter.npc_companion_equipment_template_battania" civilianTemplate="NPCCharacter.npc_companion_equipment_template_battania" occupation="Wanderer">
<face>
<face_key_template value="NPCCharacter.townswoman_battania" />
</face>
<!--<Hero id="spc_wanderer_battania_7" faction="Kingdom.battania" />-->
<Traits>
<!--<Trait id="IsTemplate" value="1" />-->
<Trait id="WandererEquipment" value="1" />
<Trait id="ArcherFIghtingSkills" value="5" />
<Trait id="DesertScoutSkills" value="7" />
<Trait id="Valor" value="1" />
<Trait id="Calculating" value="1" />
<!--<Trait id="RuralClanIsNemesis" value="1" />-->
</Traits>
</NPCCharacter>
<skills>
<skill id="OneHanded" value="0" />
<skill id="TwoHanded" value="150" />
<skill id="Polearm" value="0" />
<skill id="Bow" value="185" />
<skill id="Crossbow" value="0" />
<skill id="Throwing" value="0" />
<skill id="Riding" value="0" />
<skill id="Athletics" value="110" />
<skill id="Crafting" value="0" />
<skill id="Scouting" value="140" />
<skill id="Tactics" value="0" />
<skill id="Roguery" value="0" />
<skill id="Charm" value="0" />
<skill id="Leadership" value="0" />
<skill id="Trade" value="0" />
<skill id="Steward" value="0" />
<skill id="Medicine" value="0" />
<skill id="Engineering" value="0" />
</skills>
Already have this added to the scripts for spawning the party:Totenkopf900 said:
(troop_set_slot, "trp_exiled_1", slot_troop_banner_scene_prop, "spr_banner_h01"),
(party_set_banner_icon, "pt_exiled_party_1", "icon_banner_137"),
("exiled_party_1","Exiled Party",icon_flagbearer_a|carries_goods(2),0,fac_warlords,bandit_personality,[(trp_exiled_1,1,1),(trp_black_knight,19,44]),
("kingdom_hero_party","War Party",icon_flagbearer_a|pf_show_faction|pf_default_behavior,0,fac_commoners,soldier_personality,[]),
Nicelitdum said:
Yeah I also tried that, but changed it after reading this: https://forums.taleworlds.com/index.php/topic,14272.0.htmlTotenkopf900 said:
("spawn_warlord_1",
[
(try_begin),
(store_num_parties_of_template, ":num_parties", "pt_warlord_party_1"),
(lt,":num_parties",1),
(store_random,":spawn_point",num_sea_raider_spawn_points),
(val_add,":spawn_point","p_forest_bandit_spawn_point"),
(set_spawn_radius,1),
(spawn_around_party,":spawn_point","pt_warlord_party_1"),
(display_message,"@Warlord Brutus has just arrived!",0x6666FF),
(try_end),
]),
(48, 0, ti_once,
[],
[
(call_script, "script_spawn_warlord_1"),
]),
(5, 0, 48,
[
(neg|troop_slot_ge, "trp_warlord_1", slot_troop_prisoner_of_party, 0),
],
[
(call_script, "script_spawn_warlord_1"),
]),
("warlord_party_1","Warlord Party",icon_gray_knight|carries_goods(2),0,fac_warlords,bandit_personality,[(trp_warlord_1,1,1),(trp_black_knight,9,44)]),
I just want to emphasize that I'm pretty new to modding, if that wasn't already obvious.kalarhan said:
(store_num_parties_of_template, ":num_parties", "pt_warlord_1"),
(lt,":num_parties",1),
(store_random,":spawn_point",num_forest_bandit_spawn_points),
(val_add,":spawn_point","p_forest_bandit_spawn_point"),
(set_spawn_radius, 5),
(spawn_around_party,":spawn_point","pt_warlord_1"),
(try_end),
(call_script, "script_give_center_to_lord", "enter_spawnpoint_here", "enter_lord_name_here", 0),