Why do we lose the block when we give an order?
-for the KillCountHunter!
Why do we have 2 sec fights?
-Because the rounds for the KillCountHunter went too long.
Why don't we see the lost-Rounds anymore?
-Because the KillCountHanter don't want to see that.
Why are the troops getting worse, dumber & slower?
-Because the KillCountHunter are complaining.
-Because the rest of the players think it's about factions & not the ONE type of weapon
Why are two-handed weapons faster than one-handed weapons?
-Because the KillCountHunter want it so.
Why are 24 people at most playing Captain Mode?
-Because one fulfills the wishes of the KillCountHunter.
I don't know why you decided to turn the CaptainMode into a KillCountMode slaughter festival. But I request to stop this, so that the 300+ players finally return.
Should these KillCountHunter make a server for CaptainMode later.
I want to play with the other people again.
So many crazy anti-mates with their 2-handed weapons that insult their players because they don't have 120 kills.
& why are there always & again players who have 0 kills in 3 rounds and about 20 AIs?
-> Do you get 2Hand-Ais more AI-competence? : D ..
& I mean the question seriously ^^ .. unbelievable how often in 3 rounds some get 0kills ....
Or are there just too few players for rounds with the same criteria?
You can do what you want.
I bet 100 € that as soon as you make the 2Hands realistic again the players will come back