I don't agree that that the game sucks but it is obviously a major disappointment for a warband veteran (though I don't speak for the veterans). I put a 1000 hours + into Warband and I held off playing Bannerlord until the "full release" which was 8 ish days ago because of the EA stuff. It took me nearly 24 hours on my **** internet to download. So I and many other people were expecting everything to be much better than warband, I mean TW had nearly unlimited resources, manpower, and time compared to OG mount and blade so how could everything not be better? Turns out bannerlord does have stuff much worse than fully patched warband, not even mentioning the tons of mods and their mechanics the devs could have taken inspiration from. Like warband + diplomacy has more in depth kingdom-level management. Bannerlord has no political intrigue, alliances, or anything else. Kingdoms just wage war constantly. Political intrigue is somehow more pointless than in the game a decade ago. I guess I was just expecting the game to be a massive improvement in everything compared to M&B1. To reverberate from the start, the game doesn't suck, in fact it is an all right game. Just lackluster from what I was expecting after like a decade of waiting, I did and will have fun with the game and the awesome (more awesome than TW) modders will without a doubt make a shining diamond out of it just like with the first title.
You don't need to insult people because they aren't a giant fanboy like you are, the devs aren't perfect and neither is anything. I may not agree that the game is a "scam" or "sucks" but I think it's an understandable position for people who paid for a product and were expecting a fully finished game. I've read and have to agree with people on reddit that the game at full release still does not feel like a full game.
have you honestly reached the late-game in BL? In warband it took much longer for the game to become bonkers and blatantly pushing anti-player mechanics. In BL that happens much earlier, and it's crap for it
To be clear, when I say early 2000s, I mean the specific hype-machine type games that were made just to bilk early sales as hard as possible. Digital distribution was exotic and pre-orders were in their infancy, but there were enough sales bound up in hype that game companies courted reviewers, had media pushes and did things to generate (very temporary) consumer goodwill to make sure the release was smooth.
That was still an improvement over the 90s though. Anyone who says gaming now is worse than it has ever been is either lying or too young to experienced the era in gaming where like half of all titles announced turned out to be vaporware, where games were literally broken (as in, can't boot up, can't create a new character, can't get past level 4, etc.) on release, where patches were rare and frequently had to be paid for, where every successful game spawned an immediate horde of clones six months later and there would be actual, literal plot holes because a whole segment of the game was cut but the devs had forgotten to rewrite the story around that.
well... - baldurs gate, nvwn, kotor, the FO games (all up to NV included were great games - all after were garbage), the GTA games up to San Andreas (which's still the best), the first Dragon Age, Star Wars Galaxies, original WoW, Warcraft RTS series, Star Craft, birth of DOTA & growth of Counter-Strike, Hitman series going full rage, TES with Morrowind and Oblivion (way way better than Skyrim ever was), Jedi Academy, VTM Bloodlines, Battlefield 1&2, original AC, Half-life, diablo 1&2, etc.
Many of the greatest games were released between 98 and 2010. The generic crap games were overlooked and often forgotten, but the most important part's that PC gaming was at it's peak and had the most engaging RPG games... Today we have absolutely zero RPG games based upon good systems like the PnP, stories are becoming less engaging and often very braindead, with very few and rare exceptions (like TW3); Mechanics and total depth of features / gameplay / gamedesign has been steadily decreasing while they invest ever so more in graphics...
You are being intellectually dishonest to say that "it's the same" or that "it's a lie" that games were much better at that period. Than there's the experimental era with the first few 3d attempts like Doom, Redneck Rampage, Duke Nuken... Those were also golden because they brought completely new things and opened the doors for all of the greatest games that came a bit later...
Can't understand where you are coming from, you basically pulled a niche mostly unknown practice out your arse to justify what became the mainstream, yet we have physical proof that your point's basically dishonest... Only fools would buy these games - the only thing that would grab masses by their balls were games carrying blockbuster movie titles - these were pure hype and pure garbage, I have to agree there... Yet any gamer knew that at the time, even the youngsters (I was among the youngsters in the late 90s)