About executions and AI

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If you are already playing with some mods, let me recommend "Improved Garrisons". One of the best mods on Nexus for BL and will address your issue in a great immersive way.
In IG you can set your garrison to a)patrol the region (automatically respond to hostile parties, b)defend villages (send an intercept party when raids occur, or even c)escort caravans (so trade is not disrupted).
Once you have your garrison recruited (which IG can also handle for you in a fantastic way), you select your garrison 'patrol' (select specific troops to be in patrol from garrison troops just like outfitting a clan party, including size of patrol up to 200 I believe) and ka-ching -> next raider gets a hostile reception. I love when I get notifications that my garrison patrol has captured so-and-so, and you can even set it so they ransom them and you get the funds transfer into your denari bank account.
 
One of the worst AI programming features in terms of raiding is how the enemy faction will essentially raid their OWN villages minutes after you captured the local fief. So they care NIL for their own people/serfs, or at least are programmed to care NIL for their own people. I would understand if it happened after you settled in, or during the next fracas, but IMMEDIATELY?? Village lives don't matter clearly.
 
One of the worst AI programming features in terms of raiding is how the enemy faction will essentially raid their OWN villages minutes after you captured the local fief. So they care NIL for their own people/serfs, or at least are programmed to care NIL for their own people. I would understand if it happened after you settled in, or during the next fracas, but IMMEDIATELY?? Village lives don't matter clearly.
They also raid villages while armies besiege the towns/castles, meaning that when they get the town/castle, most of their villages are ruined… rather than helping besieging and leaving villages intact to have their supplies once the town/castle is taken… lol
 
They also raid villages while armies besiege the towns/castles, meaning that when they get the town/castle, most of their villages are ruined… rather than helping besieging and leaving villages intact to have their supplies once the town/castle is taken… lol
I don't think they can raid the village while it still belongs to their faction, but they certainly don't wait for the entire sieging army to enter the newly captured settlement before raiding their 'just lost' villages. Certain most of those villagers are not even aware their lords have changed.
"It's a Serf's Life" - a tragedy by Lucius Villagerios, Summer 1084.
 
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