One thing I noticed about this game is all of the factions are literally the same except geographical locations and different troop compositions. No other faction has a different government system, inheritance system or anything other game mechanic that makes it stand out. For example there are three empire factions, one is a senate lead faction, one is a military led faction and one is a feudal led faction I would say.
Why can't the senate faction have an actual senate where the senators vote for policies and all that and you can work to influence them, something of that nature. The military faction could base your influence off your military power and renown for example. This would give the player a better choice in what faction they want to help in the civil war and which system of governance is best to play around in.
The Sturgian's are based off the Nordic culture so why can't they raid in peace time?
TLDR : None of the factions feel unique in any way in how they play.
Why can't the senate faction have an actual senate where the senators vote for policies and all that and you can work to influence them, something of that nature. The military faction could base your influence off your military power and renown for example. This would give the player a better choice in what faction they want to help in the civil war and which system of governance is best to play around in.
The Sturgian's are based off the Nordic culture so why can't they raid in peace time?
TLDR : None of the factions feel unique in any way in how they play.