DennyWiseau
Veteran
Some things in Bannerlord seem somewhat outdated from a design and implementation pov, some of them can be excused but the way reinforcment work cannot. In Bannerlord you often find yourself in a "moving" battle where armies shift back and forth to gain the advantage. However, this back and forth is ALLWAYS ruined when reinforcements spawn out of the air, sometimes almost on top of your units. This is very frustrating and really takes away from what is supposed to be the strongest feature of Mount and Blade, the battles.
The total war games have had a simple solution for this issue for decades now. The reinforcing army spawns outside the map and march into the battlefield where they join the main army. Its very simple but effective because it gives the player time to regroup and reposition the army before further clashes. There might be a better/more interesting solution but this is proven solution to a problem that negativly influence the (arguably) most important feauture in the game.
The total war games have had a simple solution for this issue for decades now. The reinforcing army spawns outside the map and march into the battlefield where they join the main army. Its very simple but effective because it gives the player time to regroup and reposition the army before further clashes. There might be a better/more interesting solution but this is proven solution to a problem that negativly influence the (arguably) most important feauture in the game.