@bonerstorm ya know I probably agree with you with the general evaluation of the game (for the most part at least), and yet all this talk about redpill and blackpill comes across as ridiculous.
You are not discovering the Matrix, you just don't like the game. The rhetoric seems excessive.
This is just standard current-day meme-speak, with specific connotations that would be understood by most of the audience and would be generally lost in the King's English. (EDIT: typo)
Redpill means someone who realizes that there's a serious problem and want to fix it (revolutionary). Blackpill means someone who also believes a problem exists, but believes that there is generally little to no hope that it can be fixed (nihilist). Whitepills believe that a problem exists, but is certain that it will be fixed - either through fixing itself or from efforts already underway. Bluepills believe there is no problem.
He was issued warnings by another mod shortly after making those posts. Targeting one particular user with bogus accusations is considered harassment by mod staff, so there ya go.
Thanks for the follow-up! Sorry for being a prat.
I'd say 1 needs a lot of qualifying.
I was setting up #1 as a reiteration of something I thought you'd said earlier, to negate it with #2 by pointing out that - in general - while the polls have a large enough N to be usable, the sample is obviously biased on multiple
Further, 3b is reductive. Players who are optimistic can still be critical of the current state of the game, or at least not blind to it.
To clarify, that's my anecdotal experience from interacting with fans on Reddit and Steam - who tend to talk in outright fantastical terms about what the end-result game is going to look like (for instance, talking up features that aren't on the roadmap or expecting full conversion mods shortly after release). Again speaking anecdotally, when confronted with the truth (usually quotes from devs themselves): 70% of these fantasists get furious at the messenger and 30% get depressed as their hopes are crushed.
Yes, we can. Progress has been consistent, consistently slow that is. Which is still a problem worthy of complaining about. Just because something is consistent does not mean we cannot complain about it.
THIS. If patches had been less frequent, then we could fool ourselves into believing that massive progress is happening just behind the curtain. As it stands, we have regularly slow progress - mostly focused on things that nobody cares about, like tweaks to specific equipment items or "new features" like barbers.
IDK about y'all, but I never asked for rebellions and I haven't been stoked enough by it to actually boot the game up again. Other things, like jailbreaks, took over a year and honestly should have been in the base release - we're still behind on features that were in Warband and VC.
Because even the game's harshest critics still want it to end up as good game. They paid for it, after all.
Viking Conquest was probably one of my favorite games of all time. If BannerLord had shipped as promised, then it would easily by my #1.
If it shipped TOMORROW with just the features that were in Viking Conquest, then there's no game on the planet that could compare (for me).
YES: I'm not here complaining because I want the game to suck. I'm complaining because I want it to not suck... and because TW doesn't have any competitors offering a meaningful alternative.
This also means they lack the creativity and the drive to create interesting DLCs and those are best outsourced to third parties with fresh ideas and motivation, which could be modder groups or small studios that have done similar work in the past and are familiar with the game.
Definitely this. VC was good because it was a labor of love which TW didn't have any part of.
Pff. MadVader, I am sorry. As I was writing the above I saw the error in my ways. They're neither creative nor are they able to recreate whats popular..
Yeah. It's pretty mystifying.
I do creative work IRL and - dirty secret - 90% of all creative work across all sectors is Cut + Paste. The fact that TW can't even copy its own game - just swapping the entire quest list over wholesale, for instance - when making a sequel to it is kind of bizarre.