Leveling Rebalance is a mod that has an optional download that reduces the high costs i/r/t equipment buying from town etc.
Give it a shot.
Give it a shot.
Leveling Rebalance is a mod that has an optional download that reduces the high costs i/r/t equipment buying from town etc.
Give it a shot.
Oh it does NOT! it's BORING and may ruin your gameplay experience if you spend too much time doing it. It may trivialize the management aspect of the game too. It doesn't ruin the economy though. You may enable yourself to have enough money impact the food economy of an area at a time by just buying and hoarding it all, but beyond that it doesn't do anything to make and sell weapons'.Smithing breaks the economy as it is at the moment
Long glaive 1 hit KO's with zero skill.You should still craft a few weapons for yourself, they are the best in the game.
Oh BOY more attributes, all I have to do is look at a smithing menu screen for hours and hours and waste campaign time resting. Nope, I'm pretty good on the 8 attributes gain by getting to 32, that's plenty.Smithing along with Athletics are the only skills in the game that actually give you Attribute points as perks.
You should probably not put more then 3-5 attributes into endurance. I mean you're spending attributes points so you can gain attribute points?To maximize the efficiency of this, it's important that you never put more than 8 points into Endurance.
Yeah I think what he means is smithing trivializes money making in the game.“Smithing breaks the economy”
I suppose he is talking about smithing breaks economy because it is too OP for the player and anything else feels pointless once you can get like 50-100k average per day with smithing.
Ananda if you do smithing properly it should take you about 30-45 minutes to get from 0 skill to 316 with 9 Endurance. Once you get the last End point in Agility that last little bit will probably take 10-15 minutes. The reason you do this is because you're getting not only Endurance attributes, but Vigor and Control attributes from these skill trees. This means you don't have to waste attribute points on weapon skills and can use them for social and intelligence which are FAR more useful. Smithing for money though is disgustingly OP and nobody can really defend the ability to smelt down items that are worth like 1k denars and then remake those into items worth 50k+. The reason I don't sell the weapons is it makes the game too easy and you end up ignoring all of the other methods to gain income which is mostly capturing fiefs and running them properly.Oh it does NOT! it's BORING and may ruin your gameplay experience if you spend too much time doing it. It may trivialize the management aspect of the game too. It doesn't ruin the economy though. You may enable yourself to have enough money impact the food economy of an area at a time by just buying and hoarding it all, but beyond that it doesn't do anything to make and sell weapons'.
Long glaive 1 hit KO's with zero skill.
Oh BOY more attributes, all I have to do is look at a smithing menu screen for hours and hours and waste campaign time resting. Nope, I'm pretty good on the 8 attributes gain by getting to 32, that's plenty.
You should probably not put more then 3-5 attributes into endurance. I mean you're spending attributes points so you can gain attribute points?
Either 3 for mounted patrols or 5 for the mount buff perk, other stuff is blaaaaaaaaah
Psssst: you can't really gain income from running fiefs; not ones you want to keepThe reason I don't sell the weapons is it makes the game too easy and you end up ignoring all of the other methods to gain income which is mostly capturing fiefs and running them properly.
You most certainly can make money from fiefs. In my current campaign I make around 8k daily with my fiefs income and this is after party wages/garrison wages etc.Psssst: you can't really gain income from running fiefs; not ones you want to keep
I've got a sick, disgusting amount of hours in Bannerlord. And I have entered the Smithy exactly one time, by misclick.
If you like smithing, great. It's by far the best profit center in the game.................... except for killing huge armies and selling their loot.
Which is much more satisfying to some people.
9 Endurance
So spent 4 attributes so I can gain 2 or 3(unlikely) attributes all in places I don't need, that don't benefit me. That's bad. Bad build.The reason you do this is because you're getting not only Endurance attributes, but Vigor and Control attributes from these skill trees.
I don't waste them on those anyways. If you like to power level smithing then good for you, but I'm not accepting the mental gymnastics to say that it is good for building your character at all. Just put the points where you need them and PROGRESS IN THE GAME and you'll raise the skills you want sooner in the game and get to use them longer before you die.This means you don't have to waste attribute points on weapon skills and can use them for social and intelligence which are FAR more useful.
Ananda, you realize by getting smithing to max you're basically farming ALL of the focus points you need for every other beneficial skill in the game. I mean if you want to commit mental gymnastics to try and prove that getting 4 free Attribute points in a game that gives you one every 4 levels isn't a good build that's on you man. Considering they just increased the main quest line timer anyways time should not be a factor for you. I had enough time in my current campaign to not only level smithing, but run around and do quests just about everywhere to actually farm the character traits you can get and it has been nothing but beneficial in my current run. It's pretty easy to convince lords to join you when you have level 2 of two positive traits, level 1 of another, and your charm skill is 225. You should be putting points into riding or athletics in your campaigns anyways, and having high End means you can afford to not waste focus points in those trees.So spent 4 attributes so I can gain 2 or 3(unlikely) attributes all in places I don't need, that don't benefit me. That's bad. Bad build.
I don't waste them on those anyways. If you like to power level smithing then good for you, but I'm not accepting the mental gymnastics to say that it is good for building your character at all. Just put the points where you need them and PROGRESS IN THE GAME and you'll raise the skills you want sooner in the game and get to use them longer before you die.
Have you tried shooting things from horseback? That also gets you "all the FP you need" and money and progresses the game.getting smithing to max you're basically farming ALL of the focus points you need for every other beneficial skill in the game
I don't have to because it doesn't give any FREE attributes, it gives them in particular ones that I don't are useful enough to want on my character.mental gymnastics to try and prove that getting 4 free Attribute points
They care a lot more about the power of your faction and the crappyness of thier own situation(fiefs, money, faction). Please don't perpetual the lie that "high charm and relation is all you need to get vassals", that not so and every single ****ing day somebody needs help because they can't any vassals and don't know why because they listened to some stupid advice.It's pretty easy to convince lords to join you when you have level 2 of two positive traits, level 1 of another, and your charm skill is 225.
No, do you know what hard caps are? You need to spend you attributes to reach the perks you want. Thinking "I won't spend FP because I spent attributes" is completely backwards. I know I'm sounding mean but I just think you don't know how to build a character and your advice is all really bad.having high End means you can afford to not waste focus points in those trees.
I'm starting to wonder if you have ever actually played this game. So far to you the useless skill trees are Smithing, Athletics, and Riding so what exactly do you even spend points into? I'm 100% positive that my endgame character will be both a higher level and more powerful than any character you create so please tell me more about my bad advice. I'm also not talking about relations and Charm but of course you didn't understand that, because you don't play the game. I'm talking about the Trait system, Honourable, Merciful, Generous, and the respective negatives of those as well as the benefits of having level 2 traits. Go reach your max level at 33 while I easily surpass that in the endgame.Have you tried shooting things from horseback? That also gets you "all the FP you need" and money and progresses the game.
I don't have to because it doesn't give any FREE attributes, it gives them in particular ones that I don't are useful enough to want on my character.
They care a lot more about the power of your faction and the crappyness of thier own situation(fiefs, money, faction). Please don't perpetual the lie that "high charm and relation is all you need to get vassals", that not so and every single ****ing day somebody needs help because they can't any vassals and don't know why because they listened to some stupid advice.
No, do you know what hard caps are? You need to spend you attributes to reach the perks you want. Thinking "I won't spend FP because I spent attributes" is completely backwards. I know I'm sounding mean but I just think you don't know how to build a character and your advice is all really bad.
>>>they just increased the main quest line timer anyways
>main quest line timer
>main quest
your advice is all really bad.
I actually only say that investing to 9 endurance is bad and that attributes should be spent to reach certain perks that you want.So far to you the useless skill trees are Smithing, Athletics, and Riding so what exactly do you even spend points into?
I understand what you said, but it goes into the derp dumpster because the ease of passing the dialogue check is a non-issue. The issue people have is getting the check in the first place and not understanding how to do so, which traits won't help.I'm also not talking about relations and Charm but of course you didn't understand that,
My characters are built to achieve goals not for any arbitrary number on a screen.I'm 100% positive that my endgame character will be both a higher level and more powerful than any character you create
Yeah the grind is real in this game it becomes very apparent pretty quickly.A quick question, are you playing on maximum difficulty? Because in maximum difficulty, even in 10 hours of play, I have no characteristics exceeding 100 points ... I play merchants and my trade level is 98 with 5 points in the trade ... yet I sell a lot and with profits x2 or x3 ...
I can melt 15 swords and not have a single smithy item unlock .... I craft 10 two-handed swords, but no item unlocks.