I highly doubt that would qualify as libel, it's name-calling and hyperbole. Again, I'm not saying the game is an actual intended scam. It's heavy language of disapproval. If I falsely described their exact intent and said that they fully intended to make the game a legally defined scam and detailed that, and provided made-up information calling it "proof" that would probably be liable.
Sure.
It is EA, but EA is most of the time a dishonest venture. A developer makes grand sweeping plans, hypes it up, sells the unfinished product, and then runs off with the money and the game half-finished. This here does not seem different. I shouldn't have expected better with TW. I guess I respected them quite a bit.
You can click on the devs' profiles and find all their recently posted messages in a nice list. If it's dev information you're looking for, that's much nicer than scouring each and every page of every thread. Still an unprofessional format of communicating, but those guys are mostly just answering questions and concerns on their own time. Official communication is almost nonexistent.
Well for the tip on posts from the devs etc, that was nice. Tnx.
While alot of the other games EA stuff have been sketchy, I still think you judge and alot of others abit unfairly.
They didnt really give an offical timeline per se, I think it was semi-conducted that it was 1 years or so, but not directly set in stone?
I could be mistaken, but thats what I got the feeling from them.
Then you have covid that threw all the plans out of the window, in general for game development, and alot of projects have been delayed, even scrapped(not to sure if it was just cause of Covid or something else though)
I think my point was more about the its not that you cant say anything etc, but its how you say it(so yes semantics).
Thus atleast here if you say a statement about intent/purpose behind an action like a deliberate scam is, then its defamation or what its called(English not 1st language so I'm not always 100% sure on all the terms and or if they apply to corporations like they do to a person).
You have had several games in recent history that have had horrible launches but have come out fairly decent after time.
Most profiled I think was Cp2077, which even got pulled from Playstation, and only now in this latest patch was put back there to be deemed playable.
Then you have other games who's been in Early Acess for years and years now. Star Citizen for instance(I havent gotten that one, only EA I've got is this Bannerlord and BG3, I have been in other Ea's but on invites)->(SWTOR mmo).
But they should have stepped up the on communication, as its something we see being an issue again and again.
Lack of it, or the information we get is too hard to find(even if that information is good).
Steered expectations more.
I think personally, but I could be wrong, is that the lead guy/Ceo is more used to the format of developing the game solo, and not in large teams, and may lack the skills to organize such a large production.
He more or less programmed Warband with his brother and wife if I recall?
Total freedome, no expectations, no goals(as to when this and that is to be completed etc).
I think this is part of the issue in the companies culture, that its abit more "laidback" than we the customers are wanting.
Like you go to a resturant and order a pizza, you would be fine that it would take from 15-30 min on a regular nite.
A very buzy nite you'd think of 45 min is ok.
However after sitting there for 60 min your starting to get hungry for real, which leads to hangry!
Instead of the waiter telling you that there is a holdup in the kitchend due to one of the ovens haveing shutdown, serviceman is on the way, but thus all meals will be delayed, and ask if you are "ok" with this.
Thats kind of what they need to step up. Steer customer's expectations. I feel they havent done that with you and original poster and tons of others judgeing by the amount of posts on this and similar topics.
We're fairly agreeing in many things, but I still think they havent done any of this things wtih intent, but they just havent had the experience of running such a huge project and with such sucess, and or thus the negative feedback when things arent going to how the customers percive the adventure was to unfold =)