TheLordOfTheDiamond
Regular
If this company publishes DLCs for Bannerlord. Are you going to buy it?
+1Yes I am,I love this game.
As long as they don't stop the Mods from being there because of that.
PDX model of dlc is great to me, they release a complete game (or work it to complete standards overtime) then start to release dlcs that fleshes out certain parts of the game with added detail, features and flavour.
Some people complain about the price or number of dlcs in PDX games but i feel that's just because they got the game long after release with years of accumulated dlcs already, getting 1~2 a year for that cool game you like is completely ok to me and any dlcs i don't particularly like i just skip, it isn't as if i NEED to buy them all to enjoy the game since i've played it vanilla just fine for a long time already.
If Taleworlds eventually works bannerlord to a satisfying "complete state" i'll buy their dlcs no problem, if they keep bannerlord too barebones then it's another story.
I'm not saying they need to revamp the game completely with indepth features everywhere, i have more realistic expectations, just want them to round up the game a bit better, work on balance and deliver a satisfying gamming loop with no huge gaps in features like we have now with basically nothing to do in peace time or barely no dialogues outside quests etc
+1How about finish the game first
damnit man stop making me so excited about a fan-post, those sound amazing lolYes I would buy the content if it was along these lines ....
The content I would love to see added to Bannerlord after the full release would look something like this!
Feast & Feral Beast
Overview:
The purpose of this content would be to enhance the player experience around the court with new quests and court intrigue and to add new game mechanics like hunting. Hunting would allow the player to be able to harvest meat and hides/furs that can be traded or used to help supply food for the troops. Quests could be related to wolf attacks on village livestock and having to locate and hunt the wolves at a den. Wild animal encounters in the woods like stag, boar, and wolves if your party is small. New gear like hunting horns, clothing, and hunting bows and crossbows. Falcons and hunting dogs could be added as part of your retinue that gives you a bonus to locating wild beast when hunting.
- Adds hunting
- Improves feast mechanics and court interaction
- Adds Hunting dog companions
- New hunting gear and trappings
- New quest like wolf attacks
Guilds & Secret Societies
Overview:
This content would expand on trade and the rouge under world of Calradia. This would allow players to join guilds and get more involved in the black market to owning major trading fleets. It would also add a Merchant Bank to allow the player to store wealth and earn interest on their investment as well as take out loans. Don't stiff them as they have the best assassins and bounty hunters and will catch you slipping when you decide to enter a settlement with a small retinue! Maritime travel and combat will be added to allow the player to sail and fight on the high seas Calradia! Players will also be able to build a hideout that will allow them to store all their loot from all the thievery!
- Adds Guilds
- Adds Merchant Bank
- Player Hideout
- Ship travel and sea trading
- Ship ownership and naval battles
- New guild related quest like assassinations
- New rouge gear
The Raven Banner
Overview:
- Adds Nord playable faction
- Nordland Settlements added to the North part of map
- Dragon Ships
- New companions
- New Northern weapons and armors
- New Sea King war parties (Scary Sea Raider parties)
- Ability to join and recruit from the Skolderbrotva (think freelancer mode)
- Improved Shieldwall formation and improved infantry combat
The Northern winds has shifted from the Nordlands and rumors start to spread that a warlord from the North by the name of Gundig Hairy-Breeks has claimed birthright to the whole of Calradia! This event will set off a large scale invasion of Calradia that few will be prepared for with Nord war parties terrorizing the Northern sea and lands of the North. Improved shieldwall combat to make infantry more viable when organized and tough to crack with just archery or cavalry alone. This could also add Ai companions to faction leader parties like a legendary champion or group of unique bodyguard that enhances the leaders fighting prowess on the battlefield.
Legendary Smiths of Calradia
Overview:
- Adds Legendary Smiths to the game to commission work
- New Legendary weapons with quests to obtain them
- New Legendary armor sets with quests to obtain them
- Thamaskene weapons rebalanced
- Armor Smithing added
- Adds legendary gear to some lords
Ledgendary Smiths of Calradia will add legendary Smiths that can be commissioned to forge some of the finest weapons and armor in the game of various qualities like masterwork or legendary. Quest could be added to track down some of the legendary weapons and gear of the past like weapons similar to Excalibur as an example. Thamaskene weapons should be rebalanced to be more like Ulfberht swords or like Valyrian steel from GOT, basically lighter, faster, and superior handling. Armor Smithing added to the game so that the player can craft their own armor for him and his companions.The idea behind this content is that if you have enough money you can just commission a Smith to build you the best stuff and come back and get it in a couple of weeks.
+1Yes I would buy the content if it was along these lines ....
The content I would love to see added to Bannerlord after the full release would look something like this!
Mercenary Companies of Calradia
Overview:
- Makes minor factions elite mercenaries
- Makes minor factions troops recruitable in taverns like other mercenaries
- Expands and rebalances minor faction troop trees to make these troops elite
- New unique armors and weapons for these factions
- Unique Mercenary Captain companions added to the world and if made a vassal will fill their army with unique minor faction troops
- Adds legendary gear to some lords (existing minor faction lords)
- Adds a few more unique mercenary companies like the Company of the Lion which is a polearm based company (like Swiss pikemen)
- Adds a new phalanx formation and improves spear and pike use so multiple ranks can fight in formation. (second rank uses overhand attacks)
This content would focus on reforming the minor factions into something really special that spices up unit rosters and adds more unique recruitment options for the player and AI. These Mercenary Companies should be feared and a force to be reckoned with on the battlefield. Adds unique companies like the famous Company of the Lion who is lead by Leothold the Lion who fight with only polearms like pike, bills, and voulges. This unit would be based off the famous Swiss pikemen mercenaries or Landsknecht who eventually changed the face of medieval warfare in the later periods. The Skolderbrotva would be one of the most terrifying melee companies on the battlefield and even make the most seasoned commander think twice before engaging them in battle.
Feast & Feral Beast
Overview:
The purpose of this content would be to enhance the player experience around the court with new quests and court intrigue and to add new game mechanics like hunting. Hunting would allow the player to be able to harvest meat and hides/furs that can be traded or used to help supply food for the troops. Quests could be related to wolf attacks on village livestock and having to locate and hunt the wolves at a den. Wild animal encounters in the woods like stag, boar, and wolves if your party is small. New gear like hunting horns, clothing, and hunting bows and crossbows. Falcons and hunting dogs could be added as part of your retinue that gives you a bonus to locating wild beast when hunting.
- Adds hunting
- Improves feast mechanics and court interaction
- Adds Hunting dog companions
- New hunting gear and trappings
- New quest like wolf attacks
Guilds & Secret Societies
Overview:
This content would expand on trade and the rouge under world of Calradia. This would allow players to join guilds and get more involved in the black market to owning major trading fleets. It would also add a Merchant Bank to allow the player to store wealth and earn interest on their investment as well as take out loans. Don't stiff them as they have the best assassins and bounty hunters and will catch you slipping when you decide to enter a settlement with a small retinue! Maritime travel and combat will be added to allow the player to sail and fight on the high seas Calradia! Players will also be able to build a hideout that will allow them to store all their loot from all the thievery!
- Adds Guilds
- Adds Merchant Bank
- Player Hideout
- Ship travel and sea trading
- Ship ownership and naval battles
- New guild related quest like assassinations
- New rouge gear
The Raven Banner
Overview:
- Adds Nord playable faction
- Nordland Settlements added to the North part of map
- Dragon Ships
- New companions
- New Northern weapons and armors
- New Sea King war parties (Scary Sea Raider parties)
- Ability to join and recruit from the Skolderbrotva (think freelancer mode)
- Improved Shieldwall formation and improved infantry combat
The Northern winds has shifted from the Nordlands and rumors start to spread that a warlord from the North by the name of Gundig Hairy-Breeks has claimed birthright to the whole of Calradia! This event will set off a large scale invasion of Calradia that few will be prepared for with Nord war parties terrorizing the Northern sea and lands of the North. Improved shieldwall combat to make infantry more viable when organized and tough to crack with just archery or cavalry alone. This could also add Ai companions to faction leader parties like a legendary champion or group of unique bodyguard that enhances the leaders fighting prowess on the battlefield.
Legendary Smiths of Calradia
Overview:
- Adds Legendary Smiths to the game to commission work
- New Legendary weapons with quests to obtain them
- New Legendary armor sets with quests to obtain them
- Thamaskene weapons rebalanced
- Armor Smithing added
- Adds legendary gear to some lords
Ledgendary Smiths of Calradia will add legendary Smiths that can be commissioned to forge some of the finest weapons and armor in the game of various qualities like masterwork or legendary. Quest could be added to track down some of the legendary weapons and gear of the past like weapons similar to Excalibur as an example. Thamaskene weapons should be rebalanced to be more like Ulfberht swords or like Valyrian steel from GOT, basically lighter, faster, and superior handling. Armor Smithing added to the game so that the player can craft their own armor for him and his companions.The idea behind this content is that if you have enough money you can just commission a Smith to build you the best stuff and come back and get it in a couple of weeks.
Link to original thread
This 100%Yes I would buy the content if it was along these lines ....
The content I would love to see added to Bannerlord after the full release would look something like this!
Mercenary Companies of Calradia
Overview:
- Makes minor factions elite mercenaries
- Makes minor factions troops recruitable in taverns like other mercenaries
- Expands and rebalances minor faction troop trees to make these troops elite
- New unique armors and weapons for these factions
- Unique Mercenary Captain companions added to the world and if made a vassal will fill their army with unique minor faction troops
- Adds legendary gear to some lords (existing minor faction lords)
- Adds a few more unique mercenary companies like the Company of the Lion which is a polearm based company (like Swiss pikemen)
- Adds a new phalanx formation and improves spear and pike use so multiple ranks can fight in formation. (second rank uses overhand attacks)
This content would focus on reforming the minor factions into something really special that spices up unit rosters and adds more unique recruitment options for the player and AI. These Mercenary Companies should be feared and a force to be reckoned with on the battlefield. Adds unique companies like the famous Company of the Lion who is lead by Leothold the Lion who fight with only polearms like pike, bills, and voulges. This unit would be based off the famous Swiss pikemen mercenaries or Landsknecht who eventually changed the face of medieval warfare in the later periods. The Skolderbrotva would be one of the most terrifying melee companies on the battlefield and even make the most seasoned commander think twice before engaging them in battle.
Feast & Feral Beast
Overview:
The purpose of this content would be to enhance the player experience around the court with new quests and court intrigue and to add new game mechanics like hunting. Hunting would allow the player to be able to harvest meat and hides/furs that can be traded or used to help supply food for the troops. Quests could be related to wolf attacks on village livestock and having to locate and hunt the wolves at a den. Wild animal encounters in the woods like stag, boar, and wolves if your party is small. New gear like hunting horns, clothing, and hunting bows and crossbows. Falcons and hunting dogs could be added as part of your retinue that gives you a bonus to locating wild beast when hunting.
- Adds hunting
- Improves feast mechanics and court interaction
- Adds Hunting dog companions
- New hunting gear and trappings
- New quest like wolf attacks
Guilds & Secret Societies
Overview:
This content would expand on trade and the rouge under world of Calradia. This would allow players to join guilds and get more involved in the black market to owning major trading fleets. It would also add a Merchant Bank to allow the player to store wealth and earn interest on their investment as well as take out loans. Don't stiff them as they have the best assassins and bounty hunters and will catch you slipping when you decide to enter a settlement with a small retinue! Maritime travel and combat will be added to allow the player to sail and fight on the high seas Calradia! Players will also be able to build a hideout that will allow them to store all their loot from all the thievery!
- Adds Guilds
- Adds Merchant Bank
- Player Hideout
- Ship travel and sea trading
- Ship ownership and naval battles
- New guild related quest like assassinations
- New rouge gear
The Raven Banner
Overview:
- Adds Nord playable faction
- Nordland Settlements added to the North part of map
- Dragon Ships
- New companions
- New Northern weapons and armors
- New Sea King war parties (Scary Sea Raider parties)
- Ability to join and recruit from the Skolderbrotva (think freelancer mode)
- Improved Shieldwall formation and improved infantry combat
The Northern winds has shifted from the Nordlands and rumors start to spread that a warlord from the North by the name of Gundig Hairy-Breeks has claimed birthright to the whole of Calradia! This event will set off a large scale invasion of Calradia that few will be prepared for with Nord war parties terrorizing the Northern sea and lands of the North. Improved shieldwall combat to make infantry more viable when organized and tough to crack with just archery or cavalry alone. This could also add Ai companions to faction leader parties like a legendary champion or group of unique bodyguard that enhances the leaders fighting prowess on the battlefield.
Legendary Smiths of Calradia
Overview:
- Adds Legendary Smiths to the game to commission work
- New Legendary weapons with quests to obtain them
- New Legendary armor sets with quests to obtain them
- Thamaskene weapons rebalanced
- Armor Smithing added
- Adds legendary gear to some lords
Ledgendary Smiths of Calradia will add legendary Smiths that can be commissioned to forge some of the finest weapons and armor in the game of various qualities like masterwork or legendary. Quest could be added to track down some of the legendary weapons and gear of the past like weapons similar to Excalibur as an example. Thamaskene weapons should be rebalanced to be more like Ulfberht swords or like Valyrian steel from GOT, basically lighter, faster, and superior handling. Armor Smithing added to the game so that the player can craft their own armor for him and his companions.The idea behind this content is that if you have enough money you can just commission a Smith to build you the best stuff and come back and get it in a couple of weeks.
Link to original thread