I've finally come back to have a look at where the multiplayer is in this game after what...8 months since release? Feels like nothing has changed.
- No server hosting
- Get kicked out of servers at the end of each match...why?
- Game-modes that still feel poorly designed.
- Class system (yeah remember that thing the devs felt very confident would keep players engaged and interested?).
- Just a huge lack of content in general.
I genuinely see no hope for the multiplayer community ever becoming a thing again if the devs don't massively rethink the way they have designed it...and maybe also give it some sort of attention for a start. Where is the hope for all the old great multiplayer mods if there isn't even a basic function for STAYING ON A SERVER and having some sort of map rotation like Warband did.
This isn't intended to be toxic in any way to the devs, but it does truly puzzle me why they haven't thought about any of this. Could we at least have some sort of answer to the question: Will we ever have a multiplayer anything like that of Warband, where you could host a server with decent game modes (hopefully suited towards larger events) and have a normal map rotation system where people aren't kicked out at the end of each round?
As frustrating as it is to wait for our own servers, it would at least be nice to know that when we do get them, we can actually host proper games. Maybe it would be a good idea for you guys to start doing proper development plans, so we know what you are working on or plan to do in future. I feel like the development of this game has been left consistently in the dark--almost deliberately so. Yes, you have some info around on your basic plans, but there seems to be no attempt to actually engage with the real questions posed by your community. Please do what so few game developers seem to do these days and actually put in the time to listen to your community and work with them, so they get a game they will enjoy playing for years to come.
- No server hosting
- Get kicked out of servers at the end of each match...why?
- Game-modes that still feel poorly designed.
- Class system (yeah remember that thing the devs felt very confident would keep players engaged and interested?).
- Just a huge lack of content in general.
I genuinely see no hope for the multiplayer community ever becoming a thing again if the devs don't massively rethink the way they have designed it...and maybe also give it some sort of attention for a start. Where is the hope for all the old great multiplayer mods if there isn't even a basic function for STAYING ON A SERVER and having some sort of map rotation like Warband did.
This isn't intended to be toxic in any way to the devs, but it does truly puzzle me why they haven't thought about any of this. Could we at least have some sort of answer to the question: Will we ever have a multiplayer anything like that of Warband, where you could host a server with decent game modes (hopefully suited towards larger events) and have a normal map rotation system where people aren't kicked out at the end of each round?
As frustrating as it is to wait for our own servers, it would at least be nice to know that when we do get them, we can actually host proper games. Maybe it would be a good idea for you guys to start doing proper development plans, so we know what you are working on or plan to do in future. I feel like the development of this game has been left consistently in the dark--almost deliberately so. Yes, you have some info around on your basic plans, but there seems to be no attempt to actually engage with the real questions posed by your community. Please do what so few game developers seem to do these days and actually put in the time to listen to your community and work with them, so they get a game they will enjoy playing for years to come.