You can't stop it, it will always be something people will talk about, because it's one of the most controversial changes to the multiplayer.
TW will have to deal with the outcry as long as they are a game studio
You can't stop it, it will always be something people will talk about, because it's one of the most controversial changes to the multiplayer.
I haven't gotten my hopes up since the betaOof, I don't even want to stop it. Just don't get your hopes up.
.c
I have come to like crushthrough a lot (damage spikes should be fixed though) x)Battle wont save the game, imagine 20 vs 20 one life on the maps we have. The only map it might work on is Trade outpost, and even there I dont really know.
Ability boosts will make the game even more RNG and completely break what little balance the game has. Please for the love of god dont add passive abilities etc.
Even if we get the patch this year, we've waited months for any actual multiplayer content and the next patch wont bring anything either, with the exeption of (hopefully)fixing crushthrough, which never should've been introduced in its state anyway, and we had to wait for months to fix the most broken mechanic the franchize have ever seen.
Im basing this on the patch notes on the beta, if this is all we get, it wasnt worth the wait.
Units and professions are already in the game in the form of classes, adding more to that will just make the barrier of entry impossible, and its already incredibly difficult for a new player to learn what to do, especially learning the differences between weapons, which no longer share the same characteristics as in its prececessor.Of course there will be fixes, and we will be happy together, but why don't you want abilities or units/professions ?
There is a weight entry at character building screen's code, and weight is related with movement speed which can be used in a movement ability trees. If you want a color-fully customization at Bannerlord you should like it. And, customization does not kill enjoyment.
Its not fixed on 1.5.5? Its supposed to be, I never got around to checking since the servers werent populated.It's not even fixed yet until it hits live. I've still been getting crushed through by menavilions all day.
I got hit by glaive cav 5 times crushthrough when I was crossbow, with literally zero counterplay possibilities. Hell I was actually lucky it only did 20-30 damage per swing and not 100+.I have come to like crushthrough a lot (damage spikes should be fixed though) x)
From the patchnotes I read on the beta, it wont. It has alot of text changes, but not much else. Right now the only thing I can imagine bringing players back isWe can only hope 1.5.5 revives the multiplayer a bit
Well removal of class system is out of the window.From the patchnotes I read on the beta, it wont. It has alot of text changes, but not much else. Right now the only thing I can imagine bringing players back is
Removing the class system
Custom servers
Battle+Duel
*Sigh* Skins....
Full game release
Spectator mode (thats just my own wish, nobody else will care)
Anything else will just get a few thousand players back for a few days, then gone again.
That would involve creating entire new mechanics for the game, thats not gonna happen. I did expect atleast engineer for Siege honestly, but yeah theres no way. PW will do it though I'd imagine.@Greedalicious Bad situations possible. Yes. And, you can't be sure all about your enemy('s build). That's also correct. That's where it comes.
-Learning things can take some time, but overall it'd be easy if become real. Just some well desgined passives & profession equipments. Thats all. Subject of an visual UI & a short video.
-Abilities also subject of a basic balance. Nothing more.
-We don't have professions. Can you see engineer, medic, commander, chef, repairman etc? Did you see their special equipments for each one that player gonna use? I think no.
-Adding abilitiyes & professional equipments do not damage skill based combat, but improve at all.
I personally dont have any doubt about its improvment on game. Definetly it will be much better than now. But, idk if devs want it or not.
I know classes will never be removed, but if we just shut up and surrender, the game will be worse for it. I wouldnt mind classes as much if it was actual characters, with personality and soul, but theyre just nameless soldiers.Well removal of class system is out of the window.
Custom servers are the main thing that is needed for the revival but they're not coming at least until the release, which will be delayed imo.
Duel mode is already being built but arrival of battle mode as well would be very well.
Skins would give players something to play for besides the skirmish medals, if they are added as progressive awards ofc.
1.5.5 is majorly centered around skirmish(captain as well? idk) so it won't affect the casual side that much imo. We need more content besides map for this games revival.
That would involve creating entire new mechanics for the game, thats not gonna happen. I did expect atleast engineer for Siege honestly, but yeah theres no way. PW will do it though I'd imagine.
If you mean abilities like, fire a poison arrow instead of a normal arrow, Thats can be discussed. I'm one of the, apparently few people who want magic and fun things in the game, I'd love to see a MOBA mod for this game for example, but if you're gonna do something like this, you need to let the players know what abilities they have beforehand, or have it shown visually
I'd gladly accept medic, engineer etc etc to the game, It'd make the game more fun, but as it stands I dont think it'll happen, and it doesnt seem like the resources given to multiplayer is enough to make it work properly. Mainly I'm sceptical about the mechanics being implimented correctly.Entry new mechanic adjustments is barrier, i agree. And also i think we need it. Just like most ppl's > remove class system, wish.
[professions based on cultures with their own equipment tries]
Anyways, both abilities & professional equipments can be perfectly fit game but cant tell details here. This is just a basic-rough idea-l. Just sharing my idea.
I'm pretty sure some designers already converted the warband arena map for bannerlord, devs just need to implement tdm mode for it basically, with minor adjustmentsWhy can't there just be an arena that people just join if they want to. Free for all. That way even 2 people could fight each other or as many as 16 or whatever.
From the patchnotes I read on the beta, it wont. It has alot of text changes, but not much else. Right now the only thing I can imagine bringing players back is
Removing the class system
Custom servers
Battle+Duel
*Sigh* Skins....
Full game release
Spectator mode (thats just my own wish, nobody else will care)
Anything else will just get a few thousand players back for a few days, then gone again.

