@AVRC @Callum Who is in charge of deciding what is being worked on at Taleworlds when it comes to multiplayer? They clearly need to get their priorities straight. Why are they tweaking the new skirmish maps when they had broke AI completely with the 1.5 update. For instance, palentine guards used to use their menavilion (when equiped) any time in melee. Now they use their sword 99% of the time where there is no reason at all to use their sword. This function has worked all of EA until 1.5. Why haven't they fixed it? Here let me help you out...
if (gameMode = captain AND player = palentineGuard AND classSecond = menavilion) {
palentineAI.sword.usage = 0;
}
Just do something like that and there are plenty of other things that got broken that were not intended to be changed but haven't been fixed. In the NA scene, the captain mode player base seems to be four times larger than the skirmish player base, so why only fix skirmish problems? After playing 750+ hours of Bannerlord multiplayer I regret to inform you that until they fix at least one thing that they broke in captain mode, I will no longer be playing Bannerlord. I'm not the only person who has played tons of Bannerlord but has not decided to stop playing due to the developers neglecting captain mode. I know AVRC had been direct messaging Ling saying that captain mode is on their priority list of things to work on. I call BS! If that was true then during updates that are meant to be bug fixes and balances like 1.5.2, they would also include things for captain mode. What Taleworlds need to realize is that players who mostly play captain mode don't use the forums as frequently as skirmish players.
Captain players lives matter.
if (gameMode = captain AND player = palentineGuard AND classSecond = menavilion) {
palentineAI.sword.usage = 0;
}
Just do something like that and there are plenty of other things that got broken that were not intended to be changed but haven't been fixed. In the NA scene, the captain mode player base seems to be four times larger than the skirmish player base, so why only fix skirmish problems? After playing 750+ hours of Bannerlord multiplayer I regret to inform you that until they fix at least one thing that they broke in captain mode, I will no longer be playing Bannerlord. I'm not the only person who has played tons of Bannerlord but has not decided to stop playing due to the developers neglecting captain mode. I know AVRC had been direct messaging Ling saying that captain mode is on their priority list of things to work on. I call BS! If that was true then during updates that are meant to be bug fixes and balances like 1.5.2, they would also include things for captain mode. What Taleworlds need to realize is that players who mostly play captain mode don't use the forums as frequently as skirmish players.
Captain players lives matter.