KalbMurrah
Recruit
Somehow I managed to ignore mount and blade for over 10 years although I'm a big fan of similar games. A few days ago I downloaded Bannerlord and I've been getting pretty hooked since. Great game so far, but clearly some work remains to be done.
To me the thing that stood out the most is how overpowered archers are. This has two parts to it: first, as the player it is easy to cheese the game with a bow. From the start of the game you have the ability to perform horse archery and take out 5 or more looters on your own. If you don't do archery your progress in the game is slowed dow a lot. Of course in real life archery is one of the hardest forms of combat and it requires great skill and training, but never mind that for now.
This results in archer players gaining levels quickly, and if the devs balance the game to accommodate these guys, it will be unbalanced for everyone else.
Second, more generally archery is too deadly in this game. I suspect people have talked about this already so I won't repeat.
In my game I tried something different, I went with a setup of spear/sword on horse back. Played the 'commander' game, where I scout around with my horse and give orders to the foot soldiers. As a newbie I really suck at combat, so my role is restricted to low-risk cav charges to the back of the enemy line and chasing routers. Occasionally I fight other cav.
My stats are slowly building up, so is my skill at combat in the game. However, it is a bit strange that my character is so much behind in level from almost everyone else. My own soldiers have a much higher level. They wear their fancy armor and equipment, meanwhile, me, their commander, have crappy cheap armour and equipment. This kind of ruins the 'immersion', or 'suspension of disbelief' or whatever you wanna call it.
I wonder if the reason for this is that the game is balanced to accommodate veteran players and those who heavily use archery to advance their level.
To me the thing that stood out the most is how overpowered archers are. This has two parts to it: first, as the player it is easy to cheese the game with a bow. From the start of the game you have the ability to perform horse archery and take out 5 or more looters on your own. If you don't do archery your progress in the game is slowed dow a lot. Of course in real life archery is one of the hardest forms of combat and it requires great skill and training, but never mind that for now.
This results in archer players gaining levels quickly, and if the devs balance the game to accommodate these guys, it will be unbalanced for everyone else.
Second, more generally archery is too deadly in this game. I suspect people have talked about this already so I won't repeat.
In my game I tried something different, I went with a setup of spear/sword on horse back. Played the 'commander' game, where I scout around with my horse and give orders to the foot soldiers. As a newbie I really suck at combat, so my role is restricted to low-risk cav charges to the back of the enemy line and chasing routers. Occasionally I fight other cav.
My stats are slowly building up, so is my skill at combat in the game. However, it is a bit strange that my character is so much behind in level from almost everyone else. My own soldiers have a much higher level. They wear their fancy armor and equipment, meanwhile, me, their commander, have crappy cheap armour and equipment. This kind of ruins the 'immersion', or 'suspension of disbelief' or whatever you wanna call it.
I wonder if the reason for this is that the game is balanced to accommodate veteran players and those who heavily use archery to advance their level.