Most of the information in the game concept part of the encyclopedia is rather irrelevant and useless. Trade goods shouldn't just give a general definition of what a trade good is but actually explain how their prices fluctuate etc. A lot of the most common frustrations from players come of lack of information about how the game works and including the relevant information in the encyclopedia is an easy way to give the player the information they need.
Example pages that would be helpful:
-workshops: how do they work, where should you buy one (what effects profit?) and how do you buy one?
-villages: how do you improve relations? What do the villager parties do? What does leaving a companion do?
-caravan: how do they work? How to set up, how to dissolve?
-smithing: how does it work? What is smithing stamina?
-companion: how do you get a companion? How can you use them?
These are just a few examples I thought of off the top of my head. It really shouldn't take very long to include these pages and would be very helpful for new players especially players who haven't played warband and can't simply guess how to get a workshop or even know that they exist when it is never explained. Game mechanics and features that aren't explained or ever discovered don't actually exist from a player point of view so in order to make sure your hard work isn't for naught please expand your encyclopedia.
Example pages that would be helpful:
-workshops: how do they work, where should you buy one (what effects profit?) and how do you buy one?
-villages: how do you improve relations? What do the villager parties do? What does leaving a companion do?
-caravan: how do they work? How to set up, how to dissolve?
-smithing: how does it work? What is smithing stamina?
-companion: how do you get a companion? How can you use them?
These are just a few examples I thought of off the top of my head. It really shouldn't take very long to include these pages and would be very helpful for new players especially players who haven't played warband and can't simply guess how to get a workshop or even know that they exist when it is never explained. Game mechanics and features that aren't explained or ever discovered don't actually exist from a player point of view so in order to make sure your hard work isn't for naught please expand your encyclopedia.