Updated!
check the new almost-flawless version!
check the new almost-flawless version!
Dahvos said:i have a question? wat happened to the firearms sound wen u fire them!!! all i can c is the smoke animation but there is no sound when i fire my pistol that i bought!!!
is this a bug that still needs to be ironed out?
jan_boruta said:This expansion fills my heart with utter joy that this splendid mod is still up and running! I can't wait to check it out, unfortunately, I had a really long break from playing M&B... I was sucked in by Medieval 2 Total War. I'm getting a new computer next week, currently I'm working on a laptop that can't handle both games. I'll try to finally buy my own copy of Mount&Blade and get back to TEATRC!
You need concept-arts, some other artwork? If I find the time, I still can contribute something! And I hope I will come back to the forums for good now!
Regards,
jan_boruta.
D'Sparil said:Sir Siegfried said:What the heck its out already?
How about checking the first page of this thread?
Great job Nikephoros, I really like the idea, and I like the fact that you have started working on it with your feet on the ground, instead of making grandiose threads with tons of impossible ideas that never come out of "planning" stage. With your modelling and texturing skills, plus your willingness to learn and work on the module system I'm sure this will get better and better
Sir Faldor said:Hi
I've tried this mod and i have to say that is great i was expecting something like this, however i have a big issue with the new plate harnesses and some new helmets.
They don't look as they are on BRF or screenshoots they looks white and i think it is a directx7 problem...
Has nobody with directx7 ever found that issue?
Edit: The plate harness looks like this
The visored bascinet
Nikephoros said:Don't know if you noticed, but d'sparil made you make an appearance in one of the unique bandit parties, in Chapter III