Warband Blitz League
Since teams lack a tournament in which they could yet again compete, I decided to host a new "Blitz" tournament. The main idea is simplicity and speed. The qualifiers will take only 1 week, the KO stage 2 another weeks - 3 weeks in total. Sounds good, doesn't it?
The qualifiers will consist of 2 matches, that means 2 rounds of Single Elimination matches that will lead to KO stage later. Faster tournaments have been proposed in the community before, the main problem with the standard, usual format is that some people often get bored and that leads to extensions/dropouts and dramas. The number of teams will be limited to 16 for organising and structure purposes.
The starting date is not yet set, but I am looking at the end of April for now.
If you wish to sign up, please make sure you use this format:
Ruleset |WIP|:
Since teams lack a tournament in which they could yet again compete, I decided to host a new "Blitz" tournament. The main idea is simplicity and speed. The qualifiers will take only 1 week, the KO stage 2 another weeks - 3 weeks in total. Sounds good, doesn't it?
The qualifiers will consist of 2 matches, that means 2 rounds of Single Elimination matches that will lead to KO stage later. Faster tournaments have been proposed in the community before, the main problem with the standard, usual format is that some people often get bored and that leads to extensions/dropouts and dramas. The number of teams will be limited to 16 for organising and structure purposes.
The starting date is not yet set, but I am looking at the end of April for now.
If you wish to sign up, please make sure you use this format:
Code:
[b]Team Name:[/b]
[b]Team Tag:[/b]
[b]Contact 1:[/b] (Taleworlds & Steam)
[b]Contact 2:[/b] (Taleworlds & Steam)
[b]Nationality:[/b]
[b]Banner:[/b]
[b]Roster:[/b]
[spoiler][tr][td]Player Name[/td][td]ID1[/td][td]ID2[/td][/tr][/spoiler]
Ruleset |WIP|:
1. Behaviour and Cheating.
1.) All participants of the tournament must be respectful and polite. That means that it's prohibited to use vulgar, insulting and racist words or slangs during the matches and on the forum thread. This also involves a use of inappropriate names. It's mainly individual's and captain's responsibility to not violate this rule. Any violation of this rule will result in a response by administration of the tournament.
2.) All participants are prohibited to use any kind of third-party programs, which would somehow give their team an advantage. If Referee or opposite team's Captain spots anything suspicious, it's his responsibility to report such violation to Administration of the Tournament. In case there's a player caught cheating, he will be permanently banned from the tournament and his team instantly loses all the rounds he played in, this can also involve previous matches.
2. Tournament Rules
1.) Warband Blitz League consists of randomised qualifiers and KO stage.
2.) To make sure that the tournament is as fast and as fluent as possible, throughout the tourney, every match will be single elimination based.
3.) Qualifiers will take only 1 week and will consist of 2 matches done in a short period of time (7 days)
3. Scheduling
1.) If a team schedules a match, one of the captains should post in the forum thread or contact one of the referees concerning the match details.
2.) If a team fails to play a match by a specified deadline, default win will be given to their opponent.
3.) Teams are allowed to ask for an extension, however, there's no assurance that such request will be fulfilled.
4. Maps & Factions
1.) Fixtures with maps and factions for both - qualifiers and KO stage will be posted before the tournament starts.
2.) Each fixture will include one closed and one open/mixed map.
3.) Khergits will be removed from the faction list.
5. Roster Rules
5.1. Captains
1.) Captains are responsible for their team, any misbehaving, violations or things concerning their team will be also discussed between them and Tournament Administration.
5.2. Team Roster
1.) The Roster of each team is unlimited - captain and a second contact are mandatory.
2.) Each team will have additions allowed after the sign-up deadline. Additions won't be allowed after the qualifiers.
3.) It is strictly prohibited for a player to play for more than one team during the tournament.
6. Match Rules
6.1. Match Server
1.) Matches have to be played on one of the official servers provided.
2.) Both teams have to agree on the server. If the teams can't agree, the location of the server will be decided by Tournament Administration.
~ Official password for WBL servers is "wbleague"
6.2. Server Rules:
Combat Speed: Medium,
Friendly Fire: %100,
Round Time: 180 seconds,
Game Type: Battle,
Respawn time: 8 seconds,
Gold: All set to %100,
Camera: team member’s view.
6.3. Spectators
1.) External spectators aren't allowed.
2.) It's not allowed to spectate a match by joining one of the teams.
6.4. Warmup
1.) Both teams have 15 minutes to gather enough players ( on the server. If they are not eligible to do so in 15 minutes, they will lose the match.
2.) Teams are allowed to ask for 2 resets every map. If a team asks for more resets, they must be allowed by a referee.
6.5. Match Format
1.) Each match consists of 2 sets played on each of 2 maps, thus 4 sets in total. After the first set on each map, the teams will swap spawns and factions. Each set will be won by the team that is the first to win 3 rounds. Each match will be won by the team with the most number of rounds at the end of 4 sets.
2.) Every match is played 8v8. If a team isn't able to get at least 8 players, they have to forfeit.
3.) The team A starts on the first spawn on the first map, and on the second spawn on the second map.
4.) Each team captain is responsible for ensuring that a screenshot is made of each set result. Captains must be able to provide such screenshots if they are requested by a tournament admin.
6.6. Substitutions
1.) Teams are allowed to change players after every set.
2.) Teams are not allowed to add a new player during the round. If a player drops out, a team is eligible to switch him after the round he was in ended.
7. Home-away
1.) NA teams are allowed to play their match home-away if the opposing team agrees with it.
2.) If teams can't agree on which server to use, the match will be played on an EU server unless stated differently by the admin team.
1.) All participants of the tournament must be respectful and polite. That means that it's prohibited to use vulgar, insulting and racist words or slangs during the matches and on the forum thread. This also involves a use of inappropriate names. It's mainly individual's and captain's responsibility to not violate this rule. Any violation of this rule will result in a response by administration of the tournament.
2.) All participants are prohibited to use any kind of third-party programs, which would somehow give their team an advantage. If Referee or opposite team's Captain spots anything suspicious, it's his responsibility to report such violation to Administration of the Tournament. In case there's a player caught cheating, he will be permanently banned from the tournament and his team instantly loses all the rounds he played in, this can also involve previous matches.
2. Tournament Rules
1.) Warband Blitz League consists of randomised qualifiers and KO stage.
2.) To make sure that the tournament is as fast and as fluent as possible, throughout the tourney, every match will be single elimination based.
3.) Qualifiers will take only 1 week and will consist of 2 matches done in a short period of time (7 days)
3. Scheduling
1.) If a team schedules a match, one of the captains should post in the forum thread or contact one of the referees concerning the match details.
2.) If a team fails to play a match by a specified deadline, default win will be given to their opponent.
3.) Teams are allowed to ask for an extension, however, there's no assurance that such request will be fulfilled.
4. Maps & Factions
1.) Fixtures with maps and factions for both - qualifiers and KO stage will be posted before the tournament starts.
2.) Each fixture will include one closed and one open/mixed map.
3.) Khergits will be removed from the faction list.
5. Roster Rules
5.1. Captains
1.) Captains are responsible for their team, any misbehaving, violations or things concerning their team will be also discussed between them and Tournament Administration.
5.2. Team Roster
1.) The Roster of each team is unlimited - captain and a second contact are mandatory.
2.) Each team will have additions allowed after the sign-up deadline. Additions won't be allowed after the qualifiers.
3.) It is strictly prohibited for a player to play for more than one team during the tournament.
6. Match Rules
6.1. Match Server
1.) Matches have to be played on one of the official servers provided.
2.) Both teams have to agree on the server. If the teams can't agree, the location of the server will be decided by Tournament Administration.
~ Official password for WBL servers is "wbleague"
6.2. Server Rules:
Combat Speed: Medium,
Friendly Fire: %100,
Round Time: 180 seconds,
Game Type: Battle,
Respawn time: 8 seconds,
Gold: All set to %100,
Camera: team member’s view.
6.3. Spectators
1.) External spectators aren't allowed.
2.) It's not allowed to spectate a match by joining one of the teams.
6.4. Warmup
1.) Both teams have 15 minutes to gather enough players ( on the server. If they are not eligible to do so in 15 minutes, they will lose the match.
2.) Teams are allowed to ask for 2 resets every map. If a team asks for more resets, they must be allowed by a referee.
6.5. Match Format
1.) Each match consists of 2 sets played on each of 2 maps, thus 4 sets in total. After the first set on each map, the teams will swap spawns and factions. Each set will be won by the team that is the first to win 3 rounds. Each match will be won by the team with the most number of rounds at the end of 4 sets.
2.) Every match is played 8v8. If a team isn't able to get at least 8 players, they have to forfeit.
3.) The team A starts on the first spawn on the first map, and on the second spawn on the second map.
4.) Each team captain is responsible for ensuring that a screenshot is made of each set result. Captains must be able to provide such screenshots if they are requested by a tournament admin.
6.6. Substitutions
1.) Teams are allowed to change players after every set.
2.) Teams are not allowed to add a new player during the round. If a player drops out, a team is eligible to switch him after the round he was in ended.
7. Home-away
1.) NA teams are allowed to play their match home-away if the opposing team agrees with it.
2.) If teams can't agree on which server to use, the match will be played on an EU server unless stated differently by the admin team.
FREE AGENTS: