UP TO DATE SERVER FILES http://download2.taleworlds.com/mb_warband_dedicated_1170.zip
UPDATE:
Hey all,
Setting up this thread as a way to give out information on the server compatibility break tomorrow. Hopefully we can make this as smooth as possible for everyone! Here are the basic details:
What time is this happening?18 GMT (UK Time) Monday 19th December 10 AM GMT (UK Time) Tuesday 20th December
What's going to happen exactly? Mount & Blade: Warband on Steam will update with a new version set for multiplayer. This means that compatibility will be broken with currently hosted servers. Essentially it means that any servers, which haven't been updated, won't be join-able by the vast majority of players on Steam, which means the vast majority of players.
How can problems be avoided? Servers need to be updated.
I'm a hoster. How do I update my server? The simplest way to update and keep compatibility is to replace your current executable file with the file in this archive: (mb_warband_dedicated_1170_exeonly.zipmb_warband_dedicated_1170_exeonly_updated.zip) and restart your server. If you want to host your own Invasion mode servers, you'll have to wait for the updated server files which will only be finalised tomorrow. So our recommendation is that you have the updated executable ready to go at 18GMT tomorrow 10 AM GMT (UK Time) Tuesday 20th December and push that out, to keep your servers open to the majority of players.
I'm a player. How do I make sure my clan/favourite server(s) stay up-to-date? Get in touch with your server providers and link them to this thread!
Will this affect DLC servers? Nope, but there's no harm in updating either!
Will this affect mod servers? That depends whether or not the mod has versioning set in its "module.ini" file. Most of the big ones probably use this to keep incompatible versions apart already. If you're not sure, link someone who'll know more (like the mod creator or a server provider) to this thread.
Feel free to ask any other questions in the thread here and I'll add extra details to the OP if necessary!
Captain Lust said:UPDATE 3: Welp! The executable changed again
Here is RC2 and I've got a very good feeling about it.
http://download2.taleworlds.com/mb_warband_dedicated_1170_RC2.zip
UPDATE 2:
Okay so we've updated the files again and produced a release candidate for the server files: http://download2.taleworlds.com/mb_warband_dedicated_1170_RC1h.zip
This includes the new assets that you need to run your own Invasion servers too.
If you are running a server for a mod or DLC, and you have taken one of the previous executables we provided, then you will need to upgrade to this one to avoid issues - sorry!
For Native, it is recommended you update with these files and you'll need to add the line:
Code:compatible_multiplayer_version_no = 1170
to the "module.ini" file (more detailed instructions in the previous update!). Don't add this line for non - Native compatible servers (i.e. mods/DLCs)
There is a chance we'll update the server files again before release but it's very unlikely that the executables will change again - so the new files will only be critical if you want to host an Invasion server. If you want to be contacted about this and aren't already on my messaging/mailing list, send me a PM and I'll make sure to keep you up to date with releases.
Sorry for the back and forth on this one - releases tend to be a fairly chaotic time but we're doing our best to make sure to keep you informed!
Captain Lust said:Update to this... the switch has been delayed to:
Captain Lust said:What time is this happening?18 GMT (UK Time) Monday 19th December10 AM GMT (UK Time) Tuesday 20th December
this is because the executable needed a slight tweak to prevent issues with the DLCs.
Here is the updated executable file download:http://download2.taleworlds.com/mb_warband_dedicated_1170_exeonly_updated.zip(see UPDATE 2)
IMPORTANT:For Native servers, you'll also need to add the line
Code:compatible_multiplayer_version_no = 1170
to the file
"Mount&Blade Warband Dedicated\Modules\Native\module.ini"
Please accept our apologies and hopefully this message reaches you in time! I'll be contacting everyone who provided me their details right now to let them know.
Hey all,
Setting up this thread as a way to give out information on the server compatibility break tomorrow. Hopefully we can make this as smooth as possible for everyone! Here are the basic details:
What time is this happening?
What's going to happen exactly? Mount & Blade: Warband on Steam will update with a new version set for multiplayer. This means that compatibility will be broken with currently hosted servers. Essentially it means that any servers, which haven't been updated, won't be join-able by the vast majority of players on Steam, which means the vast majority of players.
How can problems be avoided? Servers need to be updated.
I'm a hoster. How do I update my server? The simplest way to update and keep compatibility is to replace your current executable file with the file in this archive: (
I'm a player. How do I make sure my clan/favourite server(s) stay up-to-date? Get in touch with your server providers and link them to this thread!
Will this affect DLC servers? Nope, but there's no harm in updating either!
Will this affect mod servers? That depends whether or not the mod has versioning set in its "module.ini" file. Most of the big ones probably use this to keep incompatible versions apart already. If you're not sure, link someone who'll know more (like the mod creator or a server provider) to this thread.
Feel free to ask any other questions in the thread here and I'll add extra details to the OP if necessary!