Status Update #12

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Hi everyone,

It's time for another status update.

Right now we're focused on looking through your bug reports and other feedback that's been collected over the holidays. Aside from bug-fixing, here's what we are also working on right now:

1) Improving siege location — sometimes AI's acting very strange, so the location requires some additional work.

2) Adding "shotgun" weapon class — we're not talking about 12-gauge "Remington", we mean blunderbusses: weapons that deal high damage from close range. Reloading takes more time of course, but it's worth it.

3) One more assassination mission, this time with a new special location.

4) Animated clouds — we thought it'd make the game look more atmospheric. After all, clouds moving across the sky can make any scene more exciting:

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We'll note one more time that right now we're fixing the bugs you've told us about. Some of them, like disappearing ships, sailors sinking on battleships and negative HP for hulls, are fixed already. You may expect the next update some time next week.
 
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