Knight of Caraldria.
Recruit
Hehe! Nice!
Captain Lust said:We have updated the beta to include a password, which is "betapassword".
Betas without passwords sometimes don't work properly on Steam, would you be able to try again?
TheGME said:I am having a problem.
I want to upload a mod to the Workshop, but when I go to BETAS, nothing is there. Just the "NONE - Opt out of all betas"
I have steam cloud on.
The ID will be there but the game won't read it, so multiplayer mods etc. will be compatible. This is the best solution for us, to avoid mods interfering with one another.lukesky36 said:can you try removing the id thing for the modules or find another solution for it i hope so
This probably isn't appropriate for the Workshop. It's more appropriate for full models.Propaganda said:How i can upload map.Only mp map,it is possible?Same as CS:GO.
You don't need the beta anymore, removing that from the OP.TheGME said:I am having a problem.
I want to upload a mod to the Workshop, but when I go to BETAS, nothing is there. Just the "NONE - Opt out of all betas"
I have steam cloud on.
Can you link the specific mod?Jormungandre said:I have a slight difficulty with this. Whenever I upload a mod, even following the instructions to a T, the mod does not appear when downloaded, and in the mod folders are just a set of text files. Is there any way to remedy this?
Yes, soon.phlpp said:edit: oh, no wonder, it has a 200mb zip size limit. d'oh, i missed that part. gonna enlarge it anytime soon?
Good stuff, just like your short film. Is it ok to use it in a mod if credits are given to you?bramknol said:My mod is called: Bram Knol's Despair Armors
Captain Lust said:Yes, soon.phlpp said:edit: oh, no wonder, it has a 200mb zip size limit. d'oh, i missed that part. gonna enlarge it anytime soon?