Psiphoon
Sergeant
Some animations I've made over the past week or so, including the two handed "golf swing"-
Animation for a rack and pinion crossbow spanning device
And my musket reload. This one's a bit awkward- the reference I was using swapped hands with the musket (which looks like the usual way to do it- I've never touched a musket but I can easily see it would be pretty hard to ram the charge down if you kept your hand on the trigger the whole time). I'll have to implement a custom skeleton with two right arms and clone the right arm of every animation in order to properly use it (which also means making a whole new set of "stand" animations, since the native ones mysteriously refuse to export), but if you think you can use it as it is you're welcome to it.
Download link (smd format):
UPDATE: I remade the musket completely so it will work with the native skeleton
Demonstration video:
Animation for a rack and pinion crossbow spanning device
And my musket reload. This one's a bit awkward- the reference I was using swapped hands with the musket (which looks like the usual way to do it- I've never touched a musket but I can easily see it would be pretty hard to ram the charge down if you kept your hand on the trigger the whole time). I'll have to implement a custom skeleton with two right arms and clone the right arm of every animation in order to properly use it (which also means making a whole new set of "stand" animations, since the native ones mysteriously refuse to export), but if you think you can use it as it is you're welcome to it.
Download link (smd format):
UPDATE: I remade the musket completely so it will work with the native skeleton
M&B Repository - Shutdown
www.mbrepository.com
Demonstration video:
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