matskosteven1
Recruit
Yea. Mandible said that they will be size porportional awile back on the Redwall mod topic
Two thinks: I always kind of imagined otters as something around 120%, or at least 110%. And will there be things that relate to different species, like otters being able to swim extremely well, or squirrels being able to climb trees?Mandible said:The animals have always been different sizes, but not as different as real life. Just for interest sake, this is a size chart of what the animals WOULD look like if they were scaled correctly. http://fc03.deviantart.net/fs48/f/2009/219/7/3/733f742cfcf59f9481b4537dae0c0eb8.jpg
Ours will look more like this:
Shrew: 50%
Mouse: 75%
Otter: 100%
Fox: 110%
Wildcat: 120%
Badger: 150%
We'll have to see how these actually look in-game, but that's the general idea. Those are all of the sizes, and animals not mentioned slot somewhere in there. It might not hurt to have rats 80% or something. Just so that they're a little bigger than mice. I might also decide that we need an 80% skeleton for hedgehogs as well...
Mandible said:Ours will look more like this:
Shrew: 50%
Mouse: 75%
Otter: 100%
Fox: 110%
Wildcat: 120%
Badger: 150%
We'll have to see how these actually look in-game, but that's the general idea. Those are all of the sizes, and animals not mentioned slot somewhere in there. It might not hurt to have rats 80% or something. Just so that they're a little bigger than mice. I might also decide that we need an 80% skeleton for hedgehogs as well...
Tibertus said:What I understood was that any weapon could be equipped to any character with any skeleton size, and the weapon scales accordingly to the skeleton.