Taleworlds Detailed Major Mods (Last Updated 12-11-09 )

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AKU said:
Um...WilliamBerne

Will it be possible for the WW2 China Battlefield mod to be in a setup.exe file?
I don't now how to process rar files
I don't think he will make it a setup file because 1 person doest know how to unrar.
Watch some Tutorials. There are like 100s of them around here
 
i just found out that native expansion really IS the best mod around here.

BTW, does ANYBODY know if the guy who created the no trees mod has an intention to do the same for the native expansion? i really dont like all the leaves slow down my computer for nothing.

thx

 
please no "the best mod is XYZ ..."

I agree that native expansion is one of the best mods, but I also like custom settlement and my favorite "Lords and Realms" :wink: and so on ..
If you like expansion than LaR is worse a look (also Sword of Damocles).

Of course not mentioned mods are good too, but even my time is limeted  :roll:
 
I know I enjoy The Eagle and The Red Cross, Native Expansion, and Lord and Realms, 1257 AD is another one I liked, but I prefer more gameplay changing mods, it's all a matter of preference though.  If I were to be biased, I would say Native Expansion is the best, but then again, I haven't played every mod out there yet.
 
Tiberius Decimus Maximus said:
Did you UnRar them? Download WinRar, then extract the actual folders into your modules folder in your M&B directory.

Of course, but still it wont work. Anyone knows how to repair it, it whines something about that it can't open CommonRes\Ani_walk_sideways.brf in every mod, only the real one works
 
omg you have no idea how indesribably awesome this list is i downloaded anout 6 of these and i already had about 4. way to go man awesome. :grin: :grin: :smile: :cool: :mrgreen:
 
y think that all mods are very good but lord and relems are better,on the other hand y have only 13 mods but y saw 3 or 4 new mods vich will y also download to see wich is the best mod for m&b .....but the greatest mod is WARBAND cant vait to have it....... :smile: :mrgreen: :razz: :grin:
 
Also, add the mod Rise of Khergits. It's awesome, yet i haven't seen it alot heree becasue it's on the non English M&B forums.

http://forums.taleworlds.com/index.php/topic,44291.0.html

Direct download: https://www.mbrepository.com/file.php?cid=7&id=957

Trailer: http://www.metacafe.com/watch/1659695/m_b_rise_of_khergits_trailer/
 
Chechen!,

  I think Expanded Gameplay deserves more than just a 3 phrases of description. Although if you hadn't played it by yourself it is clear that you could not find any more info about it.

  Please add it with smth like this (to all other, please correct me if I'm not right at some moments, or smth is not clear enough :grin:):

a) re-mastered map of Calradia with high resolution textures;
b) introduction of unique bandit groups, some are amounted for 500-600 warriors (migrating barbarian tribes);
c) 5 starting characters to begin with, each specialised in his art (trader, barbarian, etc);
d) Stats are increased to a level cup of 12;
e) Your character is much stronger at the beginning and his enemies as well;
f) battles are much more dynamic, mainly thanks to increased speed of horses;
g) all kingdoms' troops are re-balanced, and each of them is a better foe for you to fight than ever;
h) lots of new weapons, etc;
i) after a battle you can obtain unique trophies, which can be traded or gambled at the market, three of them with different nature give you a possibility to obtain one of three charms, that will recover your health during the battle;
j) you may become dead after level 7 with high probability, after that you have a month to recover your body and soul wondering as a restless spirit, you can return to life only by killing lots of those who still have flesh on their bones and finally combine three divine charms together;
k) incredible system of perks you may use when your stats reach specific level: warcry, taunt, rage and more - it makes game experience to be absolutely different from the other mods;
l) your weapon proficiency is now affected by the weight of armor you wear - forget about plate armored knight with bow riding on a stepper horse on incredible speed and making headshots - try to develop your own new way to win a battle.
 
Hello Chechen,

Thank you for keeping this list up to date.  We just released the new Prophesy of Pendor V2.0 mod.

Prophesy of Pendor V2.0


Synopsis

Prophesy of Pendor is full and complete module for Mount&Blade. It is part literature, part performance art and of course it is a game. It will challenge your notions of what entertainment is, and it will challenge your concept and perception of reality. It may even challenge your notion of mans place in the universe.

From the Founding of Pendor – the year is 354
A King has not ruled the shattered land of Pendor for many generations. What was once a proud accomplishment of man now is steeped in the myths of folklore and told as children’s bedtime stories. Yet, the legends live on of a prophesy of hope. A tale of a champion who comes from a distant shore and unites the lords of Pendor under a single King and brings peace and prosperity once again to this ravaged war-torn land.

Strap on your sword, and buckle your imagination. Prepare to enter the world of Pendor and accept the challenge of the Prophesy… if you dare.


Introduction Link:
http://forums.taleworlds.com/index.php/topic,66598.0.html

Direct download Link:
https://www.mbrepository.com/file.php?cid=7&id=1011

Features

Well thought out cultures, armies, and conflicts all of which are set against the backdrop of the realm of Pendor. 

Enhanced Goals
  • Expanded victory conditions. It is not just about defeating the five kingdoms, but putting down the four minor factions as well and re-establishing relations with the elusive and hostile elder race of the Noldor.
  • Find the elusive Tears of the Dragon also known as Qualis Gems as a secondary quest to make your characters more powerful and unlock the secrets to establishing new Knighthood Orders and acquiring amazing weapons.

New Factions and economic model
  • 6 Playable Factions with extended troop trees for each (15-19 per tree).

    • The Kingdom of Ravenstern – Blue -  The Northern Dragon. Valiant warriors who value freedom.
    • The Fierdsvain – Green - Fearless and strong, masters of the battlefield on land and sea. 
    • The Kingdom of Sarleon – Red - The Golden Lion.  Upholding Honor and the traditions of the Old Kingdom. .
    • The D’Shar Principalities – Brown- These once nomadic tribesmen are swift as the wind, and deadly as the cobra. 
    • The Empire - Gold - The Bold Eagle.  Disciplined and brave making a last stand or new beginning. 
    • Player Kingdom – Yours to define.
  • Expanded Economic Model- build dozens of new structures at your village, castles and towns.  Structures can be damaged and destroyed when locations are conquered or raided.
  • Player as King option and Enhanced Kingdom Management system. Declare yourself as a Monarch and play at a new level and all that goes with it.

New Enemies:
  • Many and varied foes that are intrinsically part of the struggle of Pendor. 
  • Addition of unique Heroes belonging to various minor factions that have unusual troops, dialogues and are challenging to defeat.
  • Minor Factions have warbands and armies that can appear to challenge your rule of Pendor.

Enhanced troops.
 
  • Knighthood Orders- The top tier troops can only be created at chapters of knighthood orders that are located at various castles and towns. Some Orders already exist in the game, others are defunct and are up to the player to discover and reestablish.  You decide what orders to promote, destroy, keep or create and where.  In addition you can enhance the skills and attributes of these upper echelon troops in the game.
  • A unique troop trees reserved for the player.  Adopt one of the five major cultures as your own or turn back the clock and embrace the culture of the old Pendorian Kingdom.
  • Enhanced Mercenaries, over 15 different types with intersecting troop trees.
  • More powerful soldiers and increased troops.. added 150 more troops to encounter and work with.
  • Multiple new troop trees to utilize.

Companions
  • Expanded NPC's. 20 unique companions with enhanced dialogue.
  • Companion, Pretender and Cultural special abilities: Unique weapons, items, ability to train specialized troops etc.

New Items
  • Addition of over 475 new items.
  • Many new Horses
  • New Armor with amazing look, feel and properties.
  • New weapons including upgradeable enchanted weapons and highly valued unique weapons.
  • Added a Baggage Train for those long Sieges.

Sounds
  • Enhanced NPC voice acting to give deeper immersion.
  • Better Battle Sounds.  Incorporated Checkmatey’s More Metal sounds V1.7.
  • New Music - some donated by professional award winning artists and composers.

Artwork:
  • Reworked the menu system for a completely fresh look and feel.
  • New banners – Amazing banners that spark your imagination.
  • New Artwork, Icons, armor and weapons textures that that change the entire look and feel of the game.
  • A new unique and challenging map and expanded from earlier versions.
  • Renamed, reworked and brought in line with the relevant culture all lords, ladies, merchants, stewards to give a consistent visual and contextual experience.
  • Incorporated new face textures for a more realistic grittier look.

Enhanced Game interaction:
  • Dynamic Conversation System. - This system will allow for the interaction with various merchants, travelers, stewards, barkeeps, and Red Brotherhood slavers and yield location specific, relevant and dynamic content that will affect game play.
  • Autoloot
  • Accessing inventory while in siege.
  • Accessing village leaders from the village menu.
  • Modified defenders arrow supply.
  • Auto continuation if your character falls in battle.
  • Creation of a wiki to help players with the immense storyline and information.
  • Prisoner ransom reward by level.
  • Modified prisoner recruitment. 
  • Enhanced tournaments for betting, and rewards.
  • Find Treasure Map
  • Buy Slaves from Ransom Brokers..

High replay value.
  • No two games will be the same.
  • Not a module for the inexperienced player.

Reporting
  • New Reports for status on your game victory.
  • New reports at each location you own to find out how they are doing.
  • Expanded Reporting – Enhanced reports of your villages, castles and towns as well as victory conditions.

Mature content warning.  Some crude language, mature subject matter, mature themes.

Lastly... for your convenience, here is the formatting for all of this:
Code:
[b][i][color=navy][SIZE=3][font=georgia]Prophesy of Pendor V2.0[/font][/SIZE][/color][/i][/b]

[font=georgia][color=navy]
[b]Synopsis[/b]

Prophesy of Pendor is full and complete module for Mount&Blade. It is part literature, part performance art and of course it is a game. It will challenge your notions of what entertainment is, and it will challenge your concept and perception of reality. It may even challenge your notion of mans place in the universe.

[b]From the Founding of Pendor – the year is 354[/b]
A King has not ruled the shattered land of Pendor for many generations. What was once a proud accomplishment of man now is steeped in the myths of folklore and told as children’s bedtime stories. Yet, the legends live on of a prophesy of hope. A tale of a champion who comes from a distant shore and unites the lords of Pendor under a single King and brings peace and prosperity once again to this ravaged war-torn land.

Strap on your sword, and buckle your imagination. Prepare to enter the world of Pendor and accept the challenge of the Prophesy… if you dare. [/color][/font]

[b]Introduction Link:[/b]
http://forums.taleworlds.com/index.php/topic,66598.0.html

[b]Direct download Link:[/b]
https://www.mbrepository.com/file.php?cid=7&id=1011
 
[SIZE=4][b]Features[/b][/SIZE]

Well thought out cultures, armies, and conflicts all of which are set against the backdrop of the realm of Pendor.  

[b]Enhanced Goals[/b]
[list]
[*]Expanded victory conditions. It is not just about defeating the five kingdoms, but putting down the four minor factions as well and re-establishing relations with the elusive and hostile elder race of the Noldor. 

[*]Find the elusive Tears of the Dragon also known as Qualis Gems as a secondary quest to make your characters more powerful and unlock the secrets to establishing new Knighthood Orders and acquiring amazing weapons.
[/list]

[b] New Factions and economic model[/b]
[list]

[*]6 Playable Factions with extended troop trees for each (15-19 per tree).


[list]
[*]The Kingdom of Ravenstern – Blue -  The Northern Dragon. Valiant warriors who value freedom. 
[*]The Fierdsvain – Green - Fearless and strong, masters of the battlefield on land and sea.  
[*]The Kingdom of Sarleon – Red - The Golden Lion.  Upholding Honor and the traditions of the Old Kingdom. .
[*]The D’Shar Principalities – Brown- These once nomadic tribesmen are swift as the wind, and deadly as the cobra.  
[*]The Empire - Gold - The Bold Eagle.  Disciplined and brave making a last stand or new beginning.   
[*]Player Kingdom – Yours to define.

[/list]

[*] Expanded Economic Model- build dozens of new structures at your village, castles and towns.  Structures can be damaged and destroyed when locations are conquered or raided.

[*] Player as King option and Enhanced Kingdom Management system. Declare yourself as a Monarch and play at a new level and all that goes with it.

[/list]

[b]New Enemies:[/b]
[list]
[*]Many and varied foes that are intrinsically part of the struggle of Pendor.  
[*]Addition of unique Heroes belonging to various minor factions that have unusual troops, dialogues and are challenging to defeat.
[*]Minor Factions have warbands and armies that can appear to challenge your rule of Pendor.
 [/list]
[b]
Enhanced troops. [/b]  
[list]
[*]Knighthood Orders- The top tier troops can only be created at chapters of knighthood orders that are located at various castles and towns. Some Orders already exist in the game, others are defunct and are up to the player to discover and reestablish.  You decide what orders to promote, destroy, keep or create and where.  In addition you can enhance the skills and attributes of these upper echelon troops in the game.

[*]A unique troop trees reserved for the player.  Adopt one of the five major cultures as your own or turn back the clock and embrace the culture of the old Pendorian Kingdom.

[*]Enhanced Mercenaries, over 15 different types with intersecting troop trees.
[*]More powerful soldiers and increased troops.. added 150 more troops to encounter and work with.
[*]Multiple new troop trees to utilize.
 
[/list]

[b]Companions[/b]
[list]
[*]Expanded NPC's. 20 unique companions with enhanced dialogue. 
[*]Companion, Pretender and Cultural special abilities: Unique weapons, items, ability to train specialized troops etc.

[/list]
 
[b]New Items[/b]
[list]
[*]Addition of over 475 new items.
[*]Many new Horses
[*]New Armor with amazing look, feel and properties.
[*]New weapons including upgradeable enchanted weapons and highly valued unique weapons.
[*]Added a Baggage Train for those long Sieges.

[/list]
 
[b]Sounds[/b]
[list]
[*]Enhanced NPC voice acting to give deeper immersion.
[*]Better Battle Sounds.  Incorporated Checkmatey’s More Metal sounds V1.7.
[*]New Music - some donated by professional award winning artists and composers.

[/list]

[b]Artwork:[/b]
[list]
[*]Reworked the menu system for a completely fresh look and feel.

[*]New banners – Amazing banners that spark your imagination.

[*]New Artwork, Icons, armor and weapons textures that that change the entire look and feel of the game.

[*]A new unique and challenging map and expanded from earlier versions.

[*]Renamed, reworked and brought in line with the relevant culture all lords, ladies, merchants, stewards to give a consistent visual and contextual experience.

[*]Incorporated new face textures for a more realistic grittier look.
 
[/list]

[b]Enhanced Game interaction:[/b]
[list]
[*]Dynamic Conversation System. - This system will allow for the interaction with various merchants, travelers, stewards, barkeeps, and Red Brotherhood slavers and yield location specific, relevant and dynamic content that will affect game play.
[*] Autoloot
[*]Accessing inventory while in siege.
[*] Accessing village leaders from the village menu.
[*]Modified defenders arrow supply.
[*] Auto continuation if your character falls in battle.
[*]Creation of a wiki to help players with the immense storyline and information.
[*]Prisoner ransom reward by level.
[*]Modified prisoner recruitment.  
[*]Enhanced tournaments for betting, and rewards.
[*]Find Treasure Map
[*]Buy Slaves from Ransom Brokers..
 
[/list]

[b]High replay value.[/b]
[list]
[*]No two games will be the same.
[*]Not a module for the inexperienced player.
 
[/list]

[b]Reporting[/b]
[list]
[*]New Reports for status on your game victory.
[*]New reports at each location you own to find out how they are doing.

[*]Expanded Reporting – Enhanced reports of your villages, castles and towns as well as victory conditions.
 
[/list]
 
[SIZE=1]Mature content warning.  Some crude language, mature subject matter, mature themes.[/SIZE]

Best regards,

Saxondragon
 
Wow.. That looks much better then my list.

I hope you dont mind if I change it so it will fit in with the rest of the list.

EDIT:
Mature content warning.  Some crude language, mature subject matter, mature themes

Hehe.  :razz:
 
Chechen! said:
Wow.. That looks much better then my list.

I hope you dont mind if I change it so it will fit in with the rest of the list.

EDIT:
Mature content warning.  Some crude language, mature subject matter, mature themes

Hehe.  :razz:

Certainly.. I was just trying to facilitate things for you as I know formatting is a royal pain.. :smile:
 
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