Little while ago I got an idea for a new multiplayer gamemode. I haven't decided the name for that mod yet.
And here is my suggestion:
Basic idea:
-Ninja mode.
-Team 1 has some of the many samurai clans. They have to defend different points by the attacks Team 2.
-Team 2 is a ninja team. They have randomly selected goals to complete. (1 or more)
-Players don't respawn.
Goal types: (feel free to suggest more)
-Assassinate NPC Taisho
-Burn enemy weapon storages
-Open the castle gate
-Steal important documents
Victory conditions:
-Defending team wins if they succesfully kill all the players on attacking team. (or if the round time has elapsed)
-Attacking team wins by completing all the goals that have been set by server or killing all guarding samurai.
Actions:
-Defender can call for help by shouting for his\her allies
-Attacker can take clothes from dead guard or civilian(?)
-Attackers can hide carry bodies & hide them
-Dead player will be messaged as dead when his\her corpse has been found
Misc:
-Maps must have lots of places to hide
-Smoke bombs would be good addon for shinobi
-Ninjas would be able to climb walls with certain kind of gloves? (shuko)
-Flares\fireworks for shinobi (does warband's game engine support that?)
So what do you think? Needs lots of work but would be still good?
PS: I'm not a good modder. Just a man with a plan