11sparky11
Master Knight
Really? THAT'S FCKING AWESOME!!
11sparky11 said:Really? THAT'S FCKING AWESOME!!
Aside from either changing the arena NPC's location or the player's spawn location when entering the arena, I suggest also changing the player's spawn location when entering the castle in Kyoto. There's way too much running involved with both the dojo arenas and the castle in Kyoto (or any other city that uses the same external castle scene).Suminagashi said:The new dojo arena is pretty sweet but the NPC location is a bit annoying, especially if you're doing practice fights and have to run all the way back over to him to start another or to receive rewards. Perhaps there is another place to put him where he still looks good yet isn't an inconvenience? Also, the third floor should be avoided until fixed. I went up there while exploring and ended up having to Tab to get out, as my character would slide around in the “falling” animation, unable to move correctly.
''DerpMan said:upload the patch to a new file hosting site. this mod is unplayable with the red error spam during battles.
http://forums.taleworlds.com/index.php/topic,218150.0.htmlJohn Felton said:I would like to suggest that you implement the Freelancer mod if possible. It would be a good idea that you can join an army as an Ashigaru or a Samurai etc.
Of course, FileSonic is not working now. Please, pay attention to our demands and upload it somewhere else.
mikkel the great said:''DerpMan said:upload the patch to a new file hosting site. this mod is unplayable with the red error spam during battles.http://forums.taleworlds.com/index.php/topic,218150.0.htmlJohn Felton said:I would like to suggest that you implement the Freelancer mod if possible. It would be a good idea that you can join an army as an Ashigaru or a Samurai etc.
Of course, FileSonic is not working now. Please, pay attention to our demands and upload it somewhere else.
For the freelancer, I do belive Johnny Nork is working on an update, when, and about it will have freelancer incorporated is unknown.
No offense, but who are you to say the mod is dead? Mod`s fine, same me. Still working on it, so don`t worry. I have to make a lot of stuff from scratch, besides I`m waiting for new WSE version.11sparky11 said:Mod's dead bro