In Progress Siege engines weird targeting when besieging fiefs

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Version number
1.2.9
Branch
Main
Modded/unmodded
No, I didn't use any mods.
Summary: I have so far only noticed this once at Flintolg Castle however rather than the actual castle my siege engines instead shot at the nearby river (the other mechanics do work as the walls took damage and eventually broke, it's just the animation itself that works incorrectly). You can see on the image I included the stones being launched rather far away from the castle itself. A rather minor issue as it's visual only but still thought to post it here.
How to Reproduce: Besiege Flintolg Castle and build trebuchets
Have you used cheats and if so which: N/A
Scene Name (if related):
Media (Screenshots & Video):
Computer Specs:
OS: Windows 10 Home
GPU: RTX 3060ti
GPU Driver Version: 552.22
CPU: Ryzen 7 7700X
RAM: 16GB DDR4-3600 (8x2)
Motherboard: SUS ROG Strix X670E-E Gaming
Storage Device (HDD/SSD): WD Black SN850 (1TB)
 
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