Chess would be awesome. You could tie the difficulty to your opponents Tactic skill.Pode said:I'd love to see an option to play chess with some of the lords (and perhaps certain ladies as well) for a relation boost
*raises hand* Ooh! Me! MEMEMEMEME! ^_^MadVader said:But, really, who would want to play puzzle games in an otherwise fun combat simulator?
Shatari said:Seriously, this has quite a bit of potential. You see it as puzzle games, but I see it as the door to minigames.
If someone wants to add lockpicking or trap disarming into their mod, why not make it into a minigame?
Have an ancient riddle that needs to be solves? Why not make it a cryptogram?
Did an ancient cataclysm scattered parts of a key across the land, forcing the character to spend hours hunting them down and collecting them, and now he needs to assemble them into their final form? Pentominoes is the puzzle for you!
Does your mod feel too original when your aim was "bland and boring"? Throw in some Triple Triad, and make sure to include it as a requirement if the player wants to beat the main quest.
NO, it bloody does not, you incredible fool. And to any and all of you idiotic twits who yammer on about how it serves no purpose or how no-one would play it; so? What mod DOES serve a purpose? If this one serves no purpose, no mod serves a purpose. Stop whining.fatman123131 said:but..this ruins the whole concept of Mount and Blade!!!!