Really have no experience with animations and I can barely find where in the files the animations are used.
My code is from the ModuleSystem =p! Just like it to show it to you.
Ah this is an interesting suggestion. I like it and I'll implement it.Just asking. Sometimes I want to buy an average house in a nice city, but I've already bought a poor house to fulfill the requirements to rise in the social clases
Moment. The faces of the different troops are the same? Or do you mean soldiers of a troop do have the same face?Random question: Is there a way to change the soldiers' faces back to basic, where it was all random? I just find it odd that my whole regiment is composed by hundreds and hundreds of twins. Maybe, pleaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaase?
Yeah,
Or tell me us which files to edit/delete, because it's just odd to me.
Well you will only find this in your files:Code: [Select]
["surgeon", "Surgeon Cloth", [("surgeon",0)], itp_unique|itp_merchandise|itp_type_body_armor |itp_covers_legs|itp_civilian ,0,
200 , weight(2)|abundance(70)|head_armor(0)|body_armor(3)|leg_armor(0)|difficulty(0) ,imodbits_cloth ],The Surgeon's Cloth is available to buy.
I'll keep searching!
Code:
itm_surgeon Surgeon_Cloth Surgeon_Cloth 1 surgeon 0 553717773 0 200 123731968 2.000000 70 0 3 0 0 0 0 0 0 0 0 0
0