Subitai said:
Yo Guys...if it ever would come to a vote (if need be) I'd vote for "Serbian Conqueror" as a moderator. I know the dude was here long before me. haha. Dude, however... if and when someone starts cleaning up the files or forum, please don't delete my Tweaks thread. That was a ton of work.
Antonis, when you get closer to being done. I suppose you have a list of NEW LORDS ie the byzantines ones? I'll volunteer myself to help change the shield skill for whatever troops.txt file you need working on. Depending on how many new lords you have. It takes a couple hours to do manually...i'm sure there's an easier way with mod sys but I don't know it.
I'll have to repeat a pain in the neck process of 1/2 'ing the file...since Morghs editor will not read Europe 1200's LARGE file. Then copy and past them together again.
(I said this before) but what I did was
- change all the lords to have Shield 5 skill instead of the default 0. This makes them tougher in battle.
- Also, gave all bishops and priest type lords some random improved Healing skills (wound, surgery & first aid) This leaves you with MANY MORE prisoners alive after battles. To me this makes sense since they were educated men and had a higher chance of knowing at least some of these skills.
Yep, I have new lords for the Byzantines, NOT made by me, they were in the files Korinov sent. There are about 40 lords for the Empire, although some are dublicates and such, I am guessing they made some and then research showed that there were others more proper(?)
As for the shield skill, module system or not, it is still a lot of work. But if you are up for it, you can PM me and I will show you how to use some of the 'easier' module files, like the items, troops and strings(where most of the dialgogues are stored and you can change it all without knowing a thing about coding). ALl those are really easy to work with, more than text files, actually, and it will speed up the work hours. Plus, you can do all the things you want directly to the mod.
Serbian Conqueror said:
Ofc your tweeks should be kept and if u ask me some of them should be implemented in game. I too use couple of ur tweeks. As for shield skills i agree their skill should be increase for more battle depth
+1
I used also many of them, some I managed to find how to do with module files, some elude me still(
) but with the exception of the more 'cheating' ones, most are really good and immersive for the game.