So I just downloaded and played the Beta 7 +Hotfix 1 last night.
I must say, this mod is amazing! Has a few little errors, like Women being refered to as men, and little script errors pop up every now and again, but for being in beta is really fun, and playable.
I have tried to register on your official forums to help out with bug reports and suggestions but I never get sent an activation email, I've tried registering from different computer, and different emails.
I like the features you've added, and I really like that you can kill captured prisoners.
I have a couple suggestions that I think would be really cool. Like giving your captured Lords a 3rd option, to be sent to the Wall! And then after a fews days they end up at the wall where they can be "rescued" by their previous faction similar to the way you can do a prison break in other mods.
My 2nd suggestion and this is the only one I really want to see that will make this mod shine above other Game of Thrones style mods, is adopting an optional "Lance" recruitment system like in Anno Domini 1257 AD. I feel like the Lance recruitment system would fit the Game of Thrones world like a glove. Like when you recruit a Lance from a moderately wealthy fief you end up with 1 lvl 1 Cav, 2-3 mid tier infanty 3-4 low tier infantry/bowmen, and if you recruit from a wealthy town say, White Harbor for example, you end up with 1 high tier Cav, 2 mid/low Tier cav, 3-4 high-mid tier infantry, 4-5 low-mid tier infantry/bowmen.
Or maybe for more realism, if you are not a Vassal of the realm you recruit troops the old way, but if you are a Vassal of the Realm, you can recruit Lances from fief's that you personally hold.
3rd suggestions is allow the building of Manor in a way similar to Anno Domini 1257 AD. It makes the mid-tier gameplay alot more interesting and fun. Like now when you are new, and you get granted your little fief that makes like... no money, theres not much you can do to keep your wallet in the green other then exactly the same things you've been doing in the early game. But the Anno Domini Manor style system gives you options for mid-level gameplay.
Also thank you SOO much for not making all the troops just copied of the other factions troops!
I haven't' played them all just a bit of the Northern troops. But the little green dudes I think they are called Sea Pirates? Can't remember atm, but they seem really strong compared to my Mid-High tier Northern army, and I usually outnumber then 2-1. They all seem pretty buff clad in chainmail ect... and that is fine, but their loot drops don't seem to correlate with how tough they are to kill.
produno said:
You can already see a battlemap by pressing backspace or whatever it is...
I never use it and feel its cheating so i doubt i will add a different one.
Yea I'm kind of the same way, I don't have anything turned on, not even friendly banners. It negatively effect immersion imo.
*edit* and I almost forgot, not sure if its a widespread bug or if its just me. But putting troops into Formations IE infantry into shield wall, Cavalry into wedge, archers into ranks doesn't seem to be working not matter how many troops I have.