Amagic said:How do you even start out if you can't be an icon on the map!? In a city??! Then you have to wait until someone recruits you, forcing you to join a faction and striping of you of all game freedom. That's why the only part of this game that could be made into MMO is combat.
Fei Dao said:MMO = Massively horrible idea.
Multiplayer combat could work, but there's no way M&B could be an MMORPG.
Narrow minded?Sephran said:pfff....narrow minded, unimaginative guy you are :p
I think some people are confusing certain game designs with the title Massivly Multiplayer Online Role Playing Game
It's all about a proper design to start with, learning from other games failures and successes..and think of something different
pedrodiniz92 said:A possible answer would be to have some players as leaders, 'lords' and others as his party, represented by a single icon, but then again, who on earth will want to be led on M&B? We all wanna lead!Amagic said:First, look at the map, and i have a question!
Where the hell do you put all the players?!?!?!??!?
The first letter of MMO is MASSIVE. With the ammount of castles/towns/villages, it's propably a really sucky thing fitting all the players. Think a bit will ya for **** sake
Atmosk said:Multiplayer games with 1-4 characters wouldn't and shouldn't be THAT hard to make, even if u had just 1 person against you it would make the game so much better, you could see how other Humans play it, evolve, get better and thus make the game better and perhaps some meaning to the game.. (training so you could beat that someone who is uberly great in MnB)
It would indeed be hard to make all of it multiplayer (not MMO, which I reackon as impossible), but think of sales, all going like WEEEEEEEEEEEE!, rocketing to no end.Amagic said:Atmosk said:Multiplayer games with 1-4 characters wouldn't and shouldn't be THAT hard to make, even if u had just 1 person against you it would make the game so much better, you could see how other Humans play it, evolve, get better and thus make the game better and perhaps some meaning to the game.. (training so you could beat that someone who is uberly great in MnB)
That's multiplayer over the intenet, establishing that can be a b***h. More like LAN would be easier but a lot of the game should be changed and they are not going to do it. Besides some people sugguest (including me) A LAN MOD!!!!!
Modders it's open season
pedrodiniz92 said:There's no set number, Sephran, but MMOs involve everyone playing on the same server. I mean, imagine what i'd be like. Everybody would have to be online while because it is simply not like the regular MMO game. In the regular game, you logout, everything that belongs to you disappear. But in m&b you have posessions - your fiefs - which play an important role in the game. And it would just suck if your fiefs were attacked while you weren't playing.
Yeah, but at least in that case you are ingame. I'm talking about things like you being asleep in real life while getting attacked.Sephran said:offcourse, but its the same as having a fief attacked while you were asleep, or campaigning in a foreign country.
pedrodiniz92 said:Yeah, but at least in that case you are ingame. I'm talking about things like you being asleep in real life while getting attacked.Sephran said:offcourse, but its the same as having a fief attacked while you were asleep, or campaigning in a foreign country.