Verison 0.732 Bug Reports

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  I joined in two different battles between the Valahir (spelling?) and the Maccavian.  At the start of the first battle, I got a message: 

get_object failed for mesh: arms_h14

in second battle, same message except it was for arms_h09

It didn't crash the game or anything, but figured you would want to know.
 
MelanieWard said:
KonykSoldatyk said:
trp_mosoru_war_rider - without shoes
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They are also missing horses.  Expect those bugs to be fixed in Silberfalke's upcoming hotfix.  Changing troop equipment should not break saves.
sidhos said:
  I joined in two different battles between the Valahir (spelling?) and the Maccavian.  At the start of the first battle, I got a message: 

get_object failed for mesh: arms_h14

in second battle, same message except it was for arms_h09

It didn't crash the game or anything, but figured you would want to know.
Meshes are harder to find than horses or shoes, but we'll do our best! :lol: - It's noted.
Thanks Mel, KonykSoldatyk and sidhos! :smile:
 
Tavernkeepers working as advertised after I patched to 734. Thank you very much GS.

Quest = Escort a wyvern party - The party have a problem letting you complete the quest. They ride into Voldeberg without waiting for you to catch up to them. If you catch them, they will just say they are riding to destination. I don't know where the fault may be as it sometimes work, sometimes not on new games.

Is it by design that Frau Adelheid is a vassal to Otto IV of Reich des Drachen? All her family seems to be vassals of Tolrania.

I have some performance issues when battles are of 100+ men on the battlefield. I guess they are not caused by the graphics subsystem as I have tried playing around with the options and dosen't change the behavior. Sometimes, last in a siege defend, I had several passes of 1 frame per some seconds. Most of the time it only stutters badly enough that your commands is not passed to the soldiers, but you can still react to the environment around you. I have tried Gekokujo and it dosen't seem to have this behavior.
My computer have an i5-4690K, 8GB RAM and a GTX780.
 
Have you updated drivers and such for your video card? I don't have any issues and I have about the same setup, just 16gigs of ram instead of 8 which shouldn't make a difference.
 
I give it a try, though I am only missing the Geforce driver for the new GTX960 card.
As I engaged Gundurr? (Illica Falki questline) I didn't have any problems until I asked my soldiers to charge. A battle of 190 vs 200, all of his infantry units and mine where cavalry and archers. I'll report back if the driver update helped.

Illica Falki questline in general dosen't force you become an enemy of Reich Des Drachen. I am a vassal of Reich Des Drachen and nothing to hinder for accepting or doing quests from Nodah. Only the last quest where I am tasked with taking Voldeburg cause me to loose relations with Reich Des Drachen.
The town of Voldeberg is often reffered to as Voldeburg in game conversations.
 
Heres a noob question

Do female dwarves exist because I tried to make one and it came up as an empty body with no face.

I have a thing about being female on this game don't judge a man for getting in touch with his feminine side XD
 
2 bugs to report;
Ran out of arrows in battle, going to inventory chest at start position does not replenish arrows.

Battling very small groups , 9 or 10 enemies the battle resolves in 2 stages a lot. Kill all that are present on the map, and then you'll get a notification to continue the battle. 1 guy will show up to take on your whole army.
 
Chiksika said:
2 bugs to report;
Ran out of arrows in battle, going to inventory chest at start position does not replenish arrows.

Battling very small groups , 9 or 10 enemies the battle resolves in 2 stages a lot. Kill all that are present on the map, and then you'll get a notification to continue the battle. 1 guy will show up to take on your whole army.

  that 1 person ran away before, and thus is reported as "still alive" and needs finishing.

  It would be nice to discard routed soldiers, except at the end of the fight they aren't flagged routed because there isn't a routed flag;
it looks instead to the code like the battle simply was a second wave, same as if you had faced for example 160 troops with maximum troops per battle at 150.

  That's how that got there; and I'm on holiday from support so it may take a while before someone else looks at it any further.

  - GS
 
Chiksika said:
2 bugs to report;
Ran out of arrows in battle, going to inventory chest at start position does not replenish arrows.

Battling very small groups , 9 or 10 enemies the battle resolves in 2 stages a lot. Kill all that are present on the map, and then you'll get a notification to continue the battle. 1 guy will show up to take on your whole army.
Now that is strange. I did not experience that and can't confirm it. Is there anything inside that chest?
Sometimes enemies run away from battle but decide to try again anyways. That happened before.
I did not experience this neither in my games to happen regularly. Very odd that.
 
logamac said:
The great armour was buggy never mind

  Well, you're on a Mac so as I explained the resources have to be in lower case.  Every last one.  Theres at least 50 files (with potentially more than 1 armor piece per file) that have mixed upper and lower case; those display fine for Windows users (really by the numbers 98.5% of our audience) and not at all for Macs (1.45% + .05% Linux same issue/same reason)

  So calling everything "buggy" is a frame of reference issue.  For an equally valid perspective, Mac is buggy. 
  But the nice solution is to find a medium ground where one download (or upload) happens to work on both systems, which you'll recall is something I was working on, but as a favor not because I've now decided I should be a slave just for helping out.  I paid my dues; I want to not be an indentured servant.
But I can help you with this, because the answer would PLEASE ME to add some lore and learning, not because I am anyone's slave.  Its ... a peculiar distinction.

  - GS
 
Thanks guys. Yes there were items in chest, I'll try it again and get back to you in a bit.


Tried 4 more times with same result, chest was full, other than that pretty bug free, some dialogue is still fouled up but it really has no effect on game-play.
 
I'm several weeks into my new campaign, started after patching .734.

I started out, trying to keep just a small group of companions and eagle troops that I freed after a battle.  I just noticed that I have two different stacks of Eagle Lords.  Both are lvl 52.  One stack costs 160 upkeep, and the other costs 240 upkeep. 

Something else I have noticed, but keep forgetting to mention is the Draharan troop lines.  In the regular troop line, the Royal Guard (according to the troop tree) is actually called Royal Rider, just like the noble troop, the Royal Rider.  That can get a bit confusing at times. 

 
sidhos said:
I'm several weeks into my new campaign, started after patching .734.

I started out, trying to keep just a small group of companions and eagle troops that I freed after a battle.  I just noticed that I have two different stacks of Eagle Lords.  Both are lvl 52.  One stack costs 160 upkeep, and the other costs 240 upkeep. 

Something else I have noticed, but keep forgetting to mention is the Draharan troop lines.  In the regular troop line, the Royal Guard (according to the troop tree) is actually called Royal Rider, just like the noble troop, the Royal Rider.  That can get a bit confusing at times.
Thank you very much. I'll look into this!
 
  I'm 70 days in, and most of what I'm finding is cosmetic stuff.  That speaks volumes for the work that you guys have put into this.

Thank you, very much. 

 
Reporting a couple more minor bugs.

This Veteran Slave is a ghost for some reason.
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Units occasionally spawn outside the map when you have 200 units on this map in Custom Battle.
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Not a bug, but I am curious as to what this does.
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This poem names several Calradian town instead of Perisnoan ones.
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Not a bug but a balancing issue. Steel Bolts are superior to Axebow Axes in every way.
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I am not sure what triggered this, but this dead Bluewoods arm extends much farther than it should.
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Mosoru Maiden Cavalry have the appropriate Archery proficiency, but have no Power Draw.
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Several of the Players' Soldier spawn in the room with the starting quest Merchant after you clear the town of bandits. I don't think this has caused much problems with most starts , but they annoyingly block the Player and prevent him/her from reaching the Merchant if you start in the Reich.
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This is probably intended, but you can't seem to kill the Caravan from Nodah's quest if you have positive relation with the Riech.
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Cr1msonguard said:
This is probably intended, but you can't seem to kill the Caravan from Nodah's quest if you have positive relation with the Riech.
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You have a positive relationship with the Reich. You have to make them negative.
I think then it will be all right.
 
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