It seems there are two ways to trade, in this game.
1. Write down every price of every commodity you see down on a spreadsheet.
2. Ask around town for ages until you find one or two goods which will sell at a good price at your destination.
3. Trading is bull****, forget about it.
In M&B, there was an option to assess trading prices. I didn't like it much, it was kind of hard to use. But... we do need SOMETHING. Otherwise, people will just not bother trading at all, and you take out one of the core loops.
I suggest having something like a Base Price stat, for commodities like grain. This would be something like the average buying price for that item, or maybe just the base price in its code. This simple fix would at least mean we could say, "gosh, that's cheap!" So that we have a chance to sell it somewhere. Trading games often have a lot of cool features, like reminders of how much you bought a commodity for when you mouse over it, or ways to look up prices for commodities from all the places you visited.
We need some more features like that... but I'm suggesting the very bare minimum to make trading at least somewhat playable.
1. Write down every price of every commodity you see down on a spreadsheet.
2. Ask around town for ages until you find one or two goods which will sell at a good price at your destination.
3. Trading is bull****, forget about it.
In M&B, there was an option to assess trading prices. I didn't like it much, it was kind of hard to use. But... we do need SOMETHING. Otherwise, people will just not bother trading at all, and you take out one of the core loops.
I suggest having something like a Base Price stat, for commodities like grain. This would be something like the average buying price for that item, or maybe just the base price in its code. This simple fix would at least mean we could say, "gosh, that's cheap!" So that we have a chance to sell it somewhere. Trading games often have a lot of cool features, like reminders of how much you bought a commodity for when you mouse over it, or ways to look up prices for commodities from all the places you visited.
We need some more features like that... but I'm suggesting the very bare minimum to make trading at least somewhat playable.