Klender
Recruit
Summary:
How to Reproduce: A chance when coming back to the scene
Specific Tool: Scene editor
Media (Screenshots & Video):
Computer Specs:
OS: Windows 10
GPU: RX 480 (8gb)
GPU Driver Version:
CPU:Ryzen R9 3900x
RAM: 16GB
Motherboard: X570 UD
Storage Device (HDD/SSD): HDD
When loading the a scene the terrain becomes invisible.
I was working on my custom scene and after coming back to the scene it became invisible. The data is still and all is till there.
When loading the scene I do get the error: Shader not compiled, using fallback shader (Then the shader being used).
Possible I have to compile it? If so, how?
How to Reproduce: A chance when coming back to the scene
Specific Tool: Scene editor
Media (Screenshots & Video):
Computer Specs:
OS: Windows 10
GPU: RX 480 (8gb)
GPU Driver Version:
CPU:Ryzen R9 3900x
RAM: 16GB
Motherboard: X570 UD
Storage Device (HDD/SSD): HDD
When loading the a scene the terrain becomes invisible.
I was working on my custom scene and after coming back to the scene it became invisible. The data is still and all is till there.
When loading the scene I do get the error: Shader not compiled, using fallback shader (Then the shader being used).
Possible I have to compile it? If so, how?