Dudro
Knight at Arms
I played siege n castle 3 today, and was astounded by the huge amount of casualties the attackers sustained. The leader on the other team had about a 25 surplus, while all the other team members scores reflected this. However, the leader on our team had a 5 surplus, and almost everyone else was negative.
I propose that in sieges the attackers earn more money per kill and/or assist, if they were to be implemented.
The only castle I did this on was castle 3, and when I played castle 1, the attackers one, so I'm not sure if that's just the way it ought to be, or castle one fails.
Well?
I propose that in sieges the attackers earn more money per kill and/or assist, if they were to be implemented.
The only castle I did this on was castle 3, and when I played castle 1, the attackers one, so I'm not sure if that's just the way it ought to be, or castle one fails.
Well?