Some suggestions from me:
1. Hunter class- something that bothers me every time- why there is no way to actually hunt with hunting bow? I would like to see a class that has enough power draw for hunting bow (means 1 ) and enough skill to gather hide and meat from animals
2. Bear as an animal to hunt- please please please
3. Pilgrim outfit (couldn't find one, sorry if there already is) and a walking stick that would be one handed, so walking with it would look realistic
4. Some religion roleplay items- for example the Bible, chalice, hammer of Thor/ Cross necklece as a head armour
5. Outlaw faction on a separated island- so, basicly, just a poor version of vikings. Too poor to be a good target, but having their own ships and raiding England (or even vikings).
Now, some creazy ones here!
6. Encampments- it would be nice if there were some places where players can build encampments (like bridges in PW). They coud serve well for sieges, or for vikings to have a shelter in England
7. Norse God class- it would, of course, be almost unaffordable and completely OP class, with great combat stats and high healing and sailoring skill. In norse mythology (and also in sagas) gods roaming earth were present, so it would be nice to have such events in mod. That would, of course, demand a lot of roleplay (otherwise such god would just end up as another viking class) but played well this would be a great fun for players.
8. Changing visibility- not sure if it's possible, but it would be nice to have for example a fog over the whole map for a short time, so if any vikings are on boat- they will probably get lost and land somewhere unexpected. This was actually quite common, for example that's how Bjarni discovered Vinland.
9. Epidemic- well, this one is a bit insane, and i guess even impossible. However, it would be a "nice" thing to have cities affected by illness from time to time, and every player in infected city would keep loosing health (like being underwater, but for player who are currently inside a city)
1. Hunter class- something that bothers me every time- why there is no way to actually hunt with hunting bow? I would like to see a class that has enough power draw for hunting bow (means 1 ) and enough skill to gather hide and meat from animals
2. Bear as an animal to hunt- please please please
3. Pilgrim outfit (couldn't find one, sorry if there already is) and a walking stick that would be one handed, so walking with it would look realistic
4. Some religion roleplay items- for example the Bible, chalice, hammer of Thor/ Cross necklece as a head armour
5. Outlaw faction on a separated island- so, basicly, just a poor version of vikings. Too poor to be a good target, but having their own ships and raiding England (or even vikings).
Now, some creazy ones here!
6. Encampments- it would be nice if there were some places where players can build encampments (like bridges in PW). They coud serve well for sieges, or for vikings to have a shelter in England
7. Norse God class- it would, of course, be almost unaffordable and completely OP class, with great combat stats and high healing and sailoring skill. In norse mythology (and also in sagas) gods roaming earth were present, so it would be nice to have such events in mod. That would, of course, demand a lot of roleplay (otherwise such god would just end up as another viking class) but played well this would be a great fun for players.
8. Changing visibility- not sure if it's possible, but it would be nice to have for example a fog over the whole map for a short time, so if any vikings are on boat- they will probably get lost and land somewhere unexpected. This was actually quite common, for example that's how Bjarni discovered Vinland.
9. Epidemic- well, this one is a bit insane, and i guess even impossible. However, it would be a "nice" thing to have cities affected by illness from time to time, and every player in infected city would keep loosing health (like being underwater, but for player who are currently inside a city)