Gordulan
Sergeant
Silverstag Redesigned (V3)
Greetings, as I've never seen anyone overhaul the NPCs of import in modifications and since I was quite tired, bored and found myself with more time on my hands than I could really know what to do with I decided to kill some of that time with one of the most tedious things I could think of and later enjoy the aesthetics of. I tend to do this to every mod that I touch if I am mildly disappointed with the NPC faces.
Right, well, let’s get started. My ultimate goal is to completely redo the stats, starting equipment and faces of All the Companions, Lords and Ladies of Calradia in the Silverstag modification wherever I feel the necessity.
Companions
100% complete
The stats and skill overhaul of the companions might not be to a huge amount of interest to you, but I gave each and every one of them a statistical template to start off around. I also reduced their levels down to 1 for my convenience, and to delay the time at which they will unlock their “Perks” thus placing a bit more importance on playing the early game instead of just diving into kingdom battles.
The attribute stats of each companion totals to 45. Each companion has a primary attribute (15 points), a secondary one (12 points), and two tertiary (9 points).(Nizar is a little different with the attribute point allocation though, he has three secondary attributes and one tertiary)
The skills of each and every companion I started off with placing two points into ever skill and then subtracting and adding to appropriate areas of the field while conforming to the attribute 1/3 limitation, therefore some companions start off with “favoured” skills sitting pretty at 5. However, since I am a lazy bastard I ended up giving all the companions a weapon mastery skill rating of 10. Yes, I know that this unbalances some companions who have perks that rely on weapon mastery, and yes, I feel that this was a little silly of me to do so, however, I’m going to stick by it and not alter it as it gives those perks more than just a minimal benefit to the companion generally allowing them one to become a powerhouse in their chosen field.
Weapon proficiencies were also decided in a templatey way. Each companion has two Favoured weapon types (120) two trained weapons (100) and two untrained (50).
And that is the general reasoning behind the stats of the companion statistics.
Faceshots of the changed Companion Faces. Documented in v2. Little to no difference in v3.
Alayen
Lords, Ladies, Monarchs, Claimants
Monarchs & Claimants: 100% complete
Lords & Ladies: 50% complete
I always found that most of the lords and ladies who are related in a direct way looked nothing like each other so what I basically did with each and every single one of them is actually have the son and daughter of each lord who has them actually have similarities of their respective parents.
I also noticed that several monarchs despite being related to their claimants didn't look anywhere near the age of what I'd expect. One such annoying issue I dicovered is Yaroglek and Valdym as well as Sanjar and Dustum, from what I've read in the lore Valdym and Yaroglek are cousins, therefore I'd expect that they'd be at around the same age. Sanjar and Dustum are brothers and yet, Sanjar appears to be at least 30 years older than Dustum.
Update for V2
A taste of some Vaegiran Lords.
Boyar Belgaru
Compatibility
Compatible with the 0.24 version of silverstag. Not compatible with v0.23 due to new items having been added and King Ragnar utilizing the new Norse heavy armour now.
This submod isn’t savegame compatible as it essentially works off of changing the troops.txt file, so to see any changes to companions, lords, ladies, monarchs and claimants you’re going to need to start a brand new world.
Bugs
Right, there is one bug that I simply don’t have the knowhow to weed out. Every once in a while, whenever you start a new game the hair fails to load on the lords. It is solved pretty easily if you just start up a new game, I’m sorry for that inconvenience. I’m no more than just your average moron who knows only the very basics of modding.
(Count Meltor should be bald with a beard though [He shaves the upper part of his head {I think that he finds it fashionable}], that one is intentional. No other Swadian lord should be missing his dome cover. If you see Clais, Delinard or any other swadian lord other than Meltor with a polished scalp you’d best restart into a new game)
Installation Instructions
1. Download the submod.
2. Make a backup of the troops.txt file located in your Silverstag mod folder. Just in case you want to revert to the vanilla stuff.
3. Overwrite the troops.txt file that is inside the Silverstag mod folder.
Download
Now that you’ve (hopefully) read through this long winded speech for nothing more than a submod that only replaces one textfile I present to you the Silverstag Redesigned submod.
V3: Has Swadian, Rhodok and Vaegir Lords redesigned along with the Companions, Claimants and Rulers. Tweaked the majority of the swadian troop tree look more "swadian". In statistical terms they're very slightly squishier than they used to be.
DL Link: http://www.mediafire.com/download/577o3rrz7ak9k7i/troops.txt
A Couple of Notes
The facecodes should essentially work for most other mods that incorporate the extra male facemeshes and I’m nearly 100% positive of that.
Truthfully though, what I really want out of this submod is for it to be incorporated into the full Silverstag package.
Yes, I am working on the other lords & ladies, just thought that I'd actually upload the stuff instead of waiting until I'm fully done and it slipping my mind.
The toolset that was used in me editing the troops.txt is Morgh's Warband editor. The last thing I would bother doing is editing the raw .txt file. So I greatly appreciate his work and if you want to play around with toying with Warband then here's a link.
http://forums.taleworlds.com/?topic=105928.0
The main reason why I've stuck with a simple textfile edit is because I'm well, lazy. This way it requires minimal work from my end and I can enjoy the actual game.
Changelog
V1: The Initial version (Contained within was the Companions, Monarchs, Claimants and Swadian Lords and Ladies)(Done for Silverstag Cinematic 0.23)
V2: Added changes to all Vaegir Lords and Ladies. (Silvertag 0.23 Cinematic as a base)
V3: Made changes to all the Rhodok Lords and Ladies. Tweaked the Swadian troop tree to be more Swadian.
V2: Added changes to all Vaegir Lords and Ladies. (Silvertag 0.23 Cinematic as a base)
V3: Made changes to all the Rhodok Lords and Ladies. Tweaked the Swadian troop tree to be more Swadian.