signiferone
Sergeant
As of now, it seems that the trainer skill adds randomly to all characters which qualify (i.e. are under player's level). My suggestion is that it would work in order of the slots in the party screen, similarly to how reinforcements work. This way, the player could control which units he wants to focus the training on first. Sometimes it gets a little irritating when you have a bunch of higher-up units, and one last Swadian peasant, and you keep staying in the inn at nights hoping to finally level the bugger but in the morning everyone will get experience except for him.