The steps listed in the first post are about as simple as it gets - to do it properly, without ending up with a broken partially made scene which must be redone.Nimueh said:I want to create my own scene but it is confusing. Is there an easy way to generate a blank scene with background of my choosing?
Yes, with edit mode enabled.Nimueh said:So open up world map as in, single player campaign?
If by "scene code" you mean terrain code, no: it only affects the shape and visual style of the base terrain, not any scene props placed in the editor.Nimueh said:Someone told me you need to edits the scenes code to let it know, Prop A means serf for faction 1, ect...
Yes. For a more entry level guide on how to start scene making, see the player made guide linked at the very bottom of the first post: but note that it contains incorrect or outdated information and things I disagree with, like skipping the terrain code generation steps (could be a problem later, as you can only do most of it before editing terrain or placing props).Nimueh said:So you assign props to factions using the scene editor, not a text editor or notepad?
Aldric said:Using this generator http://mbcommands.ollclan.eu/terrain/
I'm stuck to 1000X1000 map. Can someone find me the guide back to make larger map ? What the maximum stable size for PW mod ?
Does having a large sea will cause lag ?
If you are having to type in the size numbers, it is because you aren't using a browser not fully supported: Swyter has seemed to write web pages targeted at the webkit engine (Chrome, Safari), that don't necessarily work well on other browsers. To get the absolute maximum size possible, follow the instructions in the first post.Aldric said:Using this generator http://mbcommands.ollclan.eu/terrain/
I'm stuck to 1000X1000 map. Can someone find me the guide back to make larger map ? What the maximum stable size for PW mod ?
Sea will certainly not cause server lag, but if you place many ships in the scene because of it, there might be an indirect effect. Disabling fast water reflections should only be done by people with very good systems that want full eye candy, at their own risk, so I wouldn't worry about it.Aldric said:Does having a large sea will cause lag ?
thnx!N0body said:Haze is highly restricted, and the three levels you spoke of are all you can do, from what I've experienced. So pick one that suits your map the most.
NOVICIUS said:mapmaking suggestions:
http://www.youtube.com/watch?v=zA_CkKjB_0U&list=PLCDF575D0DC82FA68 sry I could not stop myself to post it