Picks, axes and hammers.

Users who are viewing this thread

Computica said:
Caba`drin said:
I'm not following, as above I set the same item types, not different.
In my understanding, the AI never switches item modes anyway, but that could definitely be a mistaken understanding.
The AI does change weapon modes, for instance 2-handed/Polearm. It may depend on there skill. In my own modding experience I had noticed that I was getting crashes on one of my pre 3.88 releases of SoD:W that giving the AI a weapon/item which has the same secondary (function["x"]) item type as the first (even with different stats than the first) crashed the scene upon loading though.
Did you report that bug?
 
Back
Top Bottom