Lionheart2
Veteran
Hello everyone.
I have been working on a large mod these past few weeks, and I have run into a significant problem. After combining Diplomacy 4.2 with MOTO's Campaign AI fixes, I get more than 128 variables present in script_npc_decision_checklist_party_ai
If anyone could help fix this problem, or even just give advice, it would be greatly appreciated.
Also, what exactly is the problem with having more than 128 local variables? I haven't been able to figure that out.
Thanks!
P.S. I would have posted the code here but it won't let me exceed 40000 characters
I have been working on a large mod these past few weeks, and I have run into a significant problem. After combining Diplomacy 4.2 with MOTO's Campaign AI fixes, I get more than 128 variables present in script_npc_decision_checklist_party_ai
If anyone could help fix this problem, or even just give advice, it would be greatly appreciated.
Also, what exactly is the problem with having more than 128 local variables? I haven't been able to figure that out.
Thanks!
P.S. I would have posted the code here but it won't let me exceed 40000 characters