Hey, so I've been playing Mount & Blade in all its versions for nearly a decade now, and I probably have well over 5 thousand hours across all of the titles (yes i'm a disgusting nerd). If there is one thing that I feel truly made this series great so far it would have to be the multiplayer combat and multiplayer combat oriented mods (mercenaries, crpg, PW, bear force etc). I genuinely feel that if a multiplayer Mount & Blade title had the playerbase to support it, it could really go places (along with a dev team that pays close attention to balance). The warband competitive scene just felt really lacking and tournaments left a lot to be desired (great work to everyone that organized them though). Duel tournaments in cRPG were highly competitive and although there were no real life currencies as rewards, the in-game loot you could win would actually be worth a pretty penny on markets when cRPG was at its prime (even when crpg was at its prime, only a few hundred people logged in each day. imagine what kind of competition could occur with tens of thousands+ of active players.)
I guess what I want to make this thread about (yea that was all useless above) is to ask if anyone else feels as though the bannerlord content we have seen so far is focusing on singleplayer hardcore rather than showing off the potential of multiplayer pvp (yea they showed us captain co-op but that is still pretty PvE). There were a lot of problems with warband multiplayer (animation breaking feints, archers shooting death arrows with pinpoint accuracy at a speed of 1 arrow per second) and I just hope that TW sees the potential of their game's highly skill based gameplay for multiplayer competition.
I'm not talking about cs:go level, with a massive skin market and million dollar tourneys, but definitely a ranking system (I am aware they have a matchmaking system), consistent updates to weapon/armor balance for multiplayer, reworking the entire economy system that warband multiplayer had, etc.
agree, disagree, laugh at me?
I guess what I want to make this thread about (yea that was all useless above) is to ask if anyone else feels as though the bannerlord content we have seen so far is focusing on singleplayer hardcore rather than showing off the potential of multiplayer pvp (yea they showed us captain co-op but that is still pretty PvE). There were a lot of problems with warband multiplayer (animation breaking feints, archers shooting death arrows with pinpoint accuracy at a speed of 1 arrow per second) and I just hope that TW sees the potential of their game's highly skill based gameplay for multiplayer competition.
I'm not talking about cs:go level, with a massive skin market and million dollar tourneys, but definitely a ranking system (I am aware they have a matchmaking system), consistent updates to weapon/armor balance for multiplayer, reworking the entire economy system that warband multiplayer had, etc.
agree, disagree, laugh at me?